/////////////////////////////////////////////////////////////////////////////
-// Name: dialog.cpp
+// Name: src/mac/carbon/dialog.cpp
// Purpose: wxDialog class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dialog.h"
-#endif
+#include "wx/wxprec.h"
#include "wx/dialog.h"
-#include "wx/utils.h"
-#include "wx/frame.h"
-#include "wx/app.h"
-#include "wx/settings.h"
-#include <wx/mac/uma.h>
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/frame.h"
+ #include "wx/settings.h"
+#endif // WX_PRECOMP
+
+#include "wx/mac/uma.h"
+
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
wxList wxModalDialogs;
-//wxList wxModelessWindows; // Frames and modeless dialogs
-extern wxList wxPendingDelete;
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
-BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow)
- EVT_BUTTON(wxID_OK, wxDialog::OnOK)
- EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
- EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
-
- EVT_CHAR_HOOK(wxDialog::OnCharHook)
-
- EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
-
- EVT_CLOSE(wxDialog::OnCloseWindow)
-END_EVENT_TABLE()
-
-#endif
-
-wxDialog::wxDialog()
+void wxDialog::Init()
{
- m_isShown = FALSE;
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ m_isModalStyle = false;
}
-bool wxDialog::Create(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxDialog::Create( wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name )
{
+ SetExtraStyle( GetExtraStyle() | wxTOPLEVEL_EX_DIALOG );
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
-
+ // All dialogs should really have this style...
+ style |= wxTAB_TRAVERSAL;
- if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
- return FALSE;
+ // ...but not these styles
+ style &= ~(wxYES | wxOK | wxNO); // | wxCANCEL
- MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ;
+ if ( !wxTopLevelWindow::Create( parent, id, title, pos, size, style, name ) )
+ return false;
- m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
- return TRUE;
+ return true;
}
-void wxDialog::SetModal(bool flag)
+void wxDialog::SetModal( bool flag )
{
- if ( flag )
+ if ( flag )
{
- m_windowStyle |= wxDIALOG_MODAL;
+ m_isModalStyle = true;
+
+ wxModelessWindows.DeleteObject( this );
- wxModelessWindows.DeleteObject(this);
+ SetWindowModality( (WindowRef)MacGetWindowRef(), kWindowModalityAppModal, NULL ) ;
}
else
{
- m_windowStyle &= ~wxDIALOG_MODAL;
+ m_isModalStyle = false;
- wxModelessWindows.Append(this);
+ wxModelessWindows.Append( this );
}
}
wxDialog::~wxDialog()
{
- m_isBeingDeleted = TRUE ;
- Show(FALSE);
-}
+ m_isBeingDeleted = true;
-// By default, pressing escape cancels the dialog , on mac command-stop does the same thing
-void wxDialog::OnCharHook(wxKeyEvent& event)
-{
- if (
- ( event.m_keyCode == WXK_ESCAPE ||
- ( event.m_keyCode == '.' && event.MetaDown() ) )
- && FindWindow(wxID_CANCEL) )
- {
- // Behaviour changed in 2.0: we'll send a Cancel message
- // to the dialog instead of Close.
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
-
- return;
- }
- // We didn't process this event.
- event.Skip();
+ // if the dialog is modal, this will end its event loop
+ Show(false);
}
-bool wxDialog::IsModal() const
+// On mac command-stop does the same thing as Esc, let the base class know
+// about it
+bool wxDialog::IsEscapeKey(const wxKeyEvent& event)
{
- return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
-}
+ if ( event.GetKeyCode() == '.' && event.GetModifiers() == wxMOD_CMD )
+ return true;
+ return wxDialogBase::IsEscapeKey(event);
+}
-bool wxDialog::IsModalShowing() const
+bool wxDialog::IsModal() const
{
return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
+ // return m_isModalStyle;
}
-extern bool s_macIsInModalLoop ;
bool wxDialog::Show(bool show)
{
if ( !wxDialogBase::Show(show) )
- {
// nothing to do
- return FALSE;
- }
+ return false;
+
+ if (show && CanDoLayoutAdaptation())
+ DoLayoutAdaptation();
if ( show )
- {
// usually will result in TransferDataToWindow() being called
InitDialog();
- }
- if ( IsModal() )
+ HiliteMenu(0);
+
+ if ( m_isModalStyle )
{
if ( show )
{
}
else // end of modal dialog
{
- // this will cause IsModalShowing() return FALSE and our local
+ // this will cause IsModalShowing() return false and our local
// message loop will terminate
wxModalDialogs.DeleteObject(this);
}
}
- return TRUE;
+ return true;
}
void wxDialog::DoShowModal()
{
- wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
+ wxCHECK_RET( !IsModal(), wxT("DoShowModal() called twice") );
wxModalDialogs.Append(this);
- wxWindow *parent = GetParent();
+ SetFocus() ;
+
+ WindowRef windowRef = (WindowRef) MacGetWindowRef();
+ WindowGroupRef windowGroup;
+ WindowGroupRef formerParentGroup;
+ bool resetGroupParent = false;
- // remember where the focus was
- wxWindow *winFocus = FindFocus();
- if ( !winFocus )
+ if ( GetParent() == NULL )
{
- winFocus = parent;
+ windowGroup = GetWindowGroup(windowRef) ;
+ formerParentGroup = GetWindowGroupParent( windowGroup );
+ SetWindowGroupParent( windowGroup, GetWindowGroupOfClass( kMovableModalWindowClass ) );
+ resetGroupParent = true;
}
- if ( !winFocus )
+ BeginAppModalStateForWindow(windowRef) ;
+
+ while ( IsModal() )
{
- winFocus = wxTheApp->GetTopWindow();
+ wxTheApp->MacDoOneEvent() ;
+ // calls process idle itself
}
- // TODO : test whether parent gets disabled
-
- bool formerModal = s_macIsInModalLoop ;
- s_macIsInModalLoop = true ;
-
- while ( IsModalShowing() )
- {
- while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
- {
- }
- wxTheApp->MacDoOneEvent() ;
- }
-
- s_macIsInModalLoop = formerModal ;
- // TODO probably reenable the parent window if any
-
- // and restore focus
- if ( winFocus )
+ EndAppModalStateForWindow(windowRef) ;
+ if ( resetGroupParent )
{
- winFocus->SetFocus();
+ SetWindowGroupParent( windowGroup , formerParentGroup );
}
}
-// Replacement for Show(TRUE) for modal dialogs - returns return code
+// Replacement for Show(true) for modal dialogs - returns return code
int wxDialog::ShowModal()
{
- m_windowStyle |= wxDIALOG_MODAL;
- Show(TRUE);
- return GetReturnCode();
+ if ( !m_isModalStyle )
+ SetModal(true);
+
+ Show(true);
+
+ return GetReturnCode();
}
// NB: this function (surprizingly) may be called for both modal and modeless
// dialogs and should work for both of them
void wxDialog::EndModal(int retCode)
{
- SetReturnCode(retCode);
- Show(FALSE);
-}
-
-// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& event)
-{
- if ( Validate() && TransferDataFromWindow() )
- {
- EndModal(wxID_OK);
- }
-}
-
-void wxDialog::OnApply(wxCommandEvent& event)
-{
- if (Validate())
- TransferDataFromWindow();
- // TODO probably need to disable the Apply button until things change again
-}
-
-void wxDialog::OnCancel(wxCommandEvent& event)
-{
- EndModal(wxID_CANCEL);
-}
-
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
-{
- // We'll send a Cancel message by default,
- // which may close the dialog.
- // Check for looping if the Cancel event handler calls Close().
-
- // Note that if a cancel button and handler aren't present in the dialog,
- // nothing will happen when you close the dialog via the window manager, or
- // via Close().
- // We wouldn't want to destroy the dialog by default, since the dialog may have been
- // created on the stack.
- // However, this does mean that calling dialog->Close() won't delete the dialog
- // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
- // sure to destroy the dialog.
- // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
-
- static wxList closing;
-
- if ( closing.Member(this) )
- return;
-
- closing.Append(this);
-
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
-
- closing.DeleteObject(this);
-}
-
-void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
-{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- Refresh();
+ SetReturnCode(retCode);
+ Show(false);
+ SetModal(false);
}