#include "../../art/new.xpm"
#include "../../art/undo.xpm"
#include "../../art/redo.xpm"
#include "../../art/new.xpm"
#include "../../art/undo.xpm"
#include "../../art/redo.xpm"
#include "../../art/quit.xpm"
#include "../../art/find.xpm"
#include "../../art/findrepl.xpm"
#include "../../art/quit.xpm"
#include "../../art/find.xpm"
#include "../../art/findrepl.xpm"
// the image we have; to avoid degrading it visually by
// scaling it up, paste it into transparent image instead:
wxPoint offset((bestSize.x - bmp_w)/2, (bestSize.y - bmp_h)/2);
// the image we have; to avoid degrading it visually by
// scaling it up, paste it into transparent image instead:
wxPoint offset((bestSize.x - bmp_w)/2, (bestSize.y - bmp_h)/2);