wxShowEffect effect,
unsigned timeout)
{
+#if wxUSE_DYNLIB_CLASS
if ( effect == wxSHOW_EFFECT_NONE )
return Show(show);
}
return true;
+#else // wxUSE_DYNLIB_CLASS
+ return Show(show);
+#endif
}
// Raise the window to the top of the Z order
#ifndef __WXWINCE__
event.SetTimestamp(::GetMessageTime());
#endif
-
- // Event coordinates must be in window client coordinates system which
- // doesn't make sense if there is no window.
- //
- // We could use screen coordinates for such events but this would make the
- // logic of the event handlers more complicated: you'd need to test for the
- // event object and interpret the coordinates differently according to
- // whether it's NULL or not so unless somebody really asks for this let's
- // just avoid the issue.
- if ( win )
- {
- const wxPoint mousePos = win->ScreenToClient(wxGetMousePosition());
- event.m_x = mousePos.x;
- event.m_y = mousePos.y;
- }
}
} // anonymous namespace