#include "wx/setup.h"
-extern "C" {
+#include "wx/defs.h"
+#include "wx/string.h"
+
#ifdef __VISUALC__
+// include standard Windows headers
+#if defined(__WXMSW__) && !wxUSE_MFC
+ #ifndef STRICT
+ #define STRICT 1
+ #endif
+
+ #include <windows.h>
+ #include "wx/msw/winundef.h"
+#endif
+
// If you use the wxDbCreateDataSource() function with MSW/VC6,
// you cannot use the iODBC headers, you must use the VC headers,
// plus the odbcinst.h header - gt Nov 2 2000
#include "sqlext.h"
#include "odbcinst.h"
#else
+extern "C" {
#include "wx/isql.h"
#include "wx/isqlext.h"
-#endif
}
+#endif
+
typedef float SFLOAT;
typedef double SDOUBLE;
*/
const int wxDB_PATH_MAX = 254;
-extern wxChar const *SQL_LOG_FILENAME;
-extern wxChar const *SQL_CATALOG_FILENAME;
-
+WXDLLEXPORT_DATA(extern wxChar const *) SQL_LOG_FILENAME;
+WXDLLEXPORT_DATA(extern wxChar const *) SQL_CATALOG_FILENAME;
// Database Globals
const int DB_TYPE_NAME_LEN = 40;
// why the connection failed. Note: as each wxDb object is closed, it
// will overwrite the errors of the previously destroyed wxDb object in
// this variable.
-extern wxChar DBerrorList[DB_MAX_ERROR_HISTORY][DB_MAX_ERROR_MSG_LEN];
+
+WXDLLEXPORT_DATA(extern wxChar) DBerrorList[DB_MAX_ERROR_HISTORY][DB_MAX_ERROR_MSG_LEN];
class WXDLLEXPORT wxDb
wxDbColInf *GetColumns(wxChar *tableName[], const wxChar *userID=NULL);
wxDbColInf *GetColumns(const wxString &tableName, UWORD *numCols, const wxChar *userID=NULL);
- UWORD GetColumnCount(const wxString &tableName, const wxChar *userID=NULL);
+ int GetColumnCount(const wxString &tableName, const wxChar *userID=NULL);
const wxChar *GetDatabaseName(void) {return dbInf.dbmsName;}
const wxString &GetDataSource(void) {return dsn;}
const wxString &GetDatasourceName(void){return dsn;}
const wxChar *userID=NULL, const wxChar *schema=NULL,
const wxString &path=wxEmptyString);
+ // These two functions return the table name or column name in a form ready
+ // for use in SQL statements. For example, if the datasource allows spaces
+ // in the table name or column name, the returned string will have the
+ // correct enclosing marks around the name to allow it to be properly
+ // included in a SQL statement
+ const wxString SQLTableName(const wxChar *tableName);
+ const wxString SQLColumnName(const wxChar *colName);
+
void LogError(const wxString &errMsg, const wxString &SQLState = wxEmptyString)
{ logError(errMsg, SQLState); }
void SetDebugErrorMessages(bool state) { silent = !state; }
int WXDLLEXPORT wxDbConnectionsInUse(void);
-//TODO: document
// Writes a message to the wxLog window (stdout usually) when an internal error
// situation occurs. This function only works in DEBUG builds
-const wxChar WXDLLEXPORT *wxDbLogExtendedErrorMsg(const wxChar *userText, wxDb *pDb,
- char *ErrFile, int ErrLine);
-//TODO: end document
+const wxChar WXDLLEXPORT *wxDbLogExtendedErrorMsg(const wxChar *userText,
+ wxDb *pDb,
+ const wxChar *ErrFile,
+ int ErrLine);
+
// This function sets the sql log state for all open wxDb objects
bool WXDLLEXPORT wxDbSqlLog(wxDbSqlLogState state, const wxString &filename = SQL_LOG_FILENAME);
// the first time using SQL_FETCH_FIRST. Continue to call it
// using SQL_FETCH_NEXT until you've exhausted the list.
bool WXDLLEXPORT wxDbGetDataSource(HENV henv, wxChar *Dsn, SWORD DsnMax, wxChar *DsDesc,
- SWORD DsDescMax, DWORD direction = SQL_FETCH_NEXT);
+ SWORD DsDescMax, UWORD direction = SQL_FETCH_NEXT);
// Change this to 0 to remove use of all deprecated functions