+ rect = wxRectFromRECT(rc);
+}
+
+// and vice versa
+inline void wxCopyRectToRECT(const wxRect& rect, RECT& rc)
+{
+ // note that we don't use wxRect::GetRight() as it is one of compared to
+ // wxRectFromRECT() above
+ rc.top = rect.y;
+ rc.left = rect.x;
+ rc.right = rect.x + rect.width;
+ rc.bottom = rect.y + rect.height;