node = node->Next();
}
- return needMore ;
+
+ return needMore;
}
int wxApp::MainLoop()
bool wxApp::Initialize()
{
- wxBuffer = new wxChar[BUFSIZ + 512];
-
wxClassInfo::InitializeClasses();
#if wxUSE_INTL
delete wxTheApp;
wxTheApp = (wxApp*) NULL;
- delete[] wxBuffer;
- wxBuffer = NULL;
-
wxClassInfo::CleanUpClasses();
#if wxUSE_THREADS