#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "icon.h"
#endif
// For compatibility with wxMSW where desired size is sometimes required to
// distinguish between multiple icons in a resource.
- wxIcon( const wxString& filename, int type = wxBITMAP_TYPE_XPM,
+ wxIcon( const wxString& filename, wxBitmapType type = wxBITMAP_TYPE_XPM,
int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
wxBitmap(filename, type)
{
}
wxIcon( char **bits, int width=-1, int height=-1 );
- wxIcon& operator = (const wxIcon& icon);
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+ wxIcon(const wxIconLocation& loc)
+ : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_XPM)
+ {
+ }
+
+ wxIcon& operator=(const wxIcon& icon);
+ bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no