wxImage m_image;
};
+//----------------------------------------------------------------------------
+// wxCanvasControl
+//----------------------------------------------------------------------------
+
+class wxCanvasControl: public wxCanvasObject
+{
+public:
+ wxCanvasControl( wxWindow *control );
+ ~wxCanvasControl();
+
+ virtual void Move( int x, int y );
+ void UpdateSize();
+
+private:
+ wxWindow *m_control;
+};
+
//----------------------------------------------------------------------------
// wxCanvas
//----------------------------------------------------------------------------
wxImage *GetBuffer() { return &m_buffer; }
bool NeedUpdate() { return m_needUpdate; }
+ void BlitBuffer( wxDC &dc );
+
private:
wxImage m_buffer;
bool m_needUpdate;