// headers
// -----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "treectlg.h"
#endif
class WXDLLEXPORT wxGenericTreeItem;
-WX_DEFINE_EXPORTED_ARRAY_NO_PTR(wxGenericTreeItem *, wxArrayGenericTreeItems);
+WX_DEFINE_EXPORTED_ARRAY_PTR(wxGenericTreeItem *, wxArrayGenericTreeItems);
// ----------------------------------------------------------------------------
// constants
else
flags |= wxTREE_HITTEST_ONITEMLOWERPART;
- // 5 is the size of the plus sign
int xCross = m_x - theCtrl->GetSpacing();
+#ifdef __WXMAC__
+ // according to the drawing code the triangels are drawn
+ // at -4 , -4 from the position up to +10/+10 max
+ if ((point.x > xCross-4) && (point.x < xCross+10) &&
+ (point.y > y_mid-4) && (point.y < y_mid+10) &&
+ HasPlus() && theCtrl->HasButtons() )
+#else
+ // 5 is the size of the plus sign
if ((point.x > xCross-5) && (point.x < xCross+5) &&
(point.y > y_mid-5) && (point.y < y_mid+5) &&
HasPlus() && theCtrl->HasButtons() )
+#endif
{
flags |= wxTREE_HITTEST_ONITEMBUTTON;
return this;
const wxPoint& pos,
const wxSize& size,
long style,
- const wxValidator &validator,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name )
{
#ifdef __WXMAC__
void wxGenericTreeCtrl::SelectItemRange(wxGenericTreeItem *item1, wxGenericTreeItem *item2)
{
- // item2 is not necessary after item1
- wxGenericTreeItem *first=NULL, *last=NULL;
m_select_me = NULL;
+ // item2 is not necessary after item1
// choice first' and 'last' between item1 and item2
- if (item1->GetY()<item2->GetY())
- {
- first=item1;
- last=item2;
- }
- else
- {
- first=item2;
- last=item1;
- }
+ wxGenericTreeItem *first= (item1->GetY()<item2->GetY()) ? item1 : item2;
+ wxGenericTreeItem *last = (item1->GetY()<item2->GetY()) ? item2 : item1;
bool select = m_current->IsSelected();
}
else // no custom buttons
{
- static const int wImage = 10;
- static const int hImage = 12;
+ static const int wImage = 9;
+ static const int hImage = 9;
wxRendererNative::Get().DrawTreeItemButton
(
{
if ( !m_anchor ) return;
+#if wxUSE_TOOLTIPS
+ // Determines what item we are hovering over and need a tooltip for
+ wxTreeItemId hoverItem = HitTest(ScreenToClient(wxGetMousePosition()));
+
+ // We do not want a tooltip if we are dragging, or if the rename timer is running
+ if (hoverItem.IsOk() && !m_isDragging && (!m_renameTimer || !m_renameTimer->IsRunning()))
+ {
+ // Ask the tree control what tooltip (if any) should be shown
+ wxTreeEvent hevent(wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP, GetId());
+ hevent.m_item = hoverItem;
+ hevent.SetEventObject(this);
+
+ if ( GetEventHandler()->ProcessEvent(hevent) && hevent.IsAllowed() )
+ {
+ SetToolTip(hevent.m_label);
+ }
+ }
+#endif
+
// we process left mouse up event (enables in-place edit), right down
// (pass to the user code), left dbl click (activate item) and
// dragging/moving events for items drag-and-drop