/////////////////////////////////////////////////////////////////////////////
-// Name: image.h
+// Name: wx/image.h
// Purpose: wxImage class
// Author: Robert Roebling
// RCS-ID: $Id$
#define _WX_IMAGE_H_
#include "wx/defs.h"
+
+#if wxUSE_IMAGE
+
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
# include "wx/stream.h"
#endif
-#if wxUSE_IMAGE
-
// on some systems (Unixware 7.x) index is defined as a macro in the headers
// which breaks the compilation below
#undef index
wxIMAGE_RESOLUTION_CM = 2
};
+// Constants for wxImage::Scale() for determining the level of quality
+enum
+{
+ wxIMAGE_QUALITY_NORMAL = 0,
+ wxIMAGE_QUALITY_HIGH = 1
+};
+
// alpha channel values: fully transparent, default threshold separating
// transparent pixels from opaque for a few functions dealing with alpha and
// fully opaque
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxPalette;
+//-----------------------------------------------------------------------------
+// wxVariant support
+//-----------------------------------------------------------------------------
+
+#if wxUSE_VARIANT
+#include "wx/variant.h"
+DECLARE_VARIANT_OBJECT_EXPORTED(wxImage,WXDLLEXPORT)
+#endif
+
//-----------------------------------------------------------------------------
// wxImageHandler
//-----------------------------------------------------------------------------
void Paste( const wxImage &image, int x, int y );
// return the new image with size width*height
- wxImage Scale( int width, int height ) const;
+ wxImage Scale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) const;
+
+ // box averager and bicubic filters for up/down sampling
+ wxImage ResampleBox(int width, int height) const;
+ wxImage ResampleBicubic(int width, int height) const;
+
+ // blur the image according to the specified pixel radius
+ wxImage Blur(int radius);
+ wxImage BlurHorizontal(int radius);
+ wxImage BlurVertical(int radius);
wxImage ShrinkBy( int xFactor , int yFactor ) const ;
// rescales the image in place
- wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); }
+ wxImage& Rescale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) { return *this = Scale(width, height, quality); }
// resizes the image in place
wxImage& Resize( const wxSize& size, const wxPoint& pos,
#endif
// _WX_IMAGE_H_
-