#endif // wxUSE_ACCEL
+namespace
+{
+
+// helper of DoInsertOrAppend(): returns the HBITMAP to use in MENUITEMINFO
+HBITMAP GetHBitmapForMenu(wxMenuItem *pItem, bool checked = true)
+{
+ // Under versions of Windows older than Vista we can't pass HBITMAP
+ // directly as hbmpItem for 2 reasons:
+ // 1. We can't draw it with transparency then (this is not
+ // very important now but would be with themed menu bg)
+ // 2. Worse, Windows inverts the bitmap for the selected
+ // item and this looks downright ugly
+ //
+ // So we prefer to instead draw it ourselves in MSWOnDrawItem().by using
+ // HBMMENU_CALLBACK when inserting it
+ //
+ // However under Vista using HBMMENU_CALLBACK causes the entire menu to be
+ // drawn using the classic theme instead of the current one and it does
+ // handle transparency just fine so do use the real bitmap there
+#if wxUSE_IMAGE
+ if ( wxGetWinVersion() >= wxWinVersion_Vista )
+ {
+ wxBitmap bmp = pItem->GetBitmap(checked);
+ if ( bmp.IsOk() )
+ {
+ // we must use PARGB DIB for the menu bitmaps so ensure that we do
+ wxImage img(bmp.ConvertToImage());
+ if ( !img.HasAlpha() )
+ {
+ img.InitAlpha();
+ pItem->SetBitmap(img, checked);
+ }
+
+ return GetHbitmapOf(pItem->GetBitmap());
+ }
+ }
+#endif // wxUSE_IMAGE
+
+ return HBMMENU_CALLBACK;
+}
+
+} // anonymous namespace
+
// append a new item or submenu to the menu
bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
{
BOOL ok = false;
#if wxUSE_OWNER_DRAWN
- // Currently, mixing owner-drawn and non-owner-drawn items results in
- // inconsistent margins, so we force this to be owner-drawn if any other
- // items already are. Later we might want to use a boolean in the wxMenu
- // to avoid search. Also we might make this fix unnecessary by getting the correct
- // margin using NONCLIENTMETRICS.
- if ( !pItem->IsOwnerDrawn() && !pItem->IsSeparator() )
+ // Under older systems mixing owner-drawn and non-owner-drawn items results
+ // in inconsistent margins, so we force this one to be owner-drawn if any
+ // other items already are. Later we might want to use a boolean in the
+ // wxMenu to avoid search. Also we might make this fix unnecessary by
+ // getting the correct margin using NONCLIENTMETRICS.
+ static const wxWinVersion winver = wxGetWinVersion();
+ if ( winver < wxWinVersion_XP &&
+ !pItem->IsOwnerDrawn() && !pItem->IsSeparator() )
{
// Check if any other items are ownerdrawn, and make ownerdrawn if so
wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
node = node->GetNext();
}
}
-#endif
+#endif // wxUSE_OWNER_DRAWN
// check if we have something more than a simple text item
#if wxUSE_OWNER_DRAWN
if ( pItem->IsOwnerDrawn() )
{
#ifndef __DMC__
- // if the item is owner-drawn just because of the [checked] bitmap and
- // the bitmap uses standard menu bitmap size we can avoid making it
- // owner-drawn and use built-in support for menu bitmaps instead
- bool mustUseOwnerDrawn = pItem->GetTextColour().Ok() ||
+ // MIIM_BITMAP only works under WinME/2000+ so we always use owner
+ // drawn item under the previous versions and we also have to use them
+ // in any case if the item has custom colours or font
+ bool mustUseOwnerDrawn = winver < wxWinVersion_98 ||
+ pItem->GetTextColour().Ok() ||
pItem->GetBackgroundColour().Ok() ||
pItem->GetFont().Ok();
if ( !mustUseOwnerDrawn )
}
}
- // MIIM_BITMAP only works under WinME/2000+
- if ( !mustUseOwnerDrawn && wxGetWinVersion() >= wxWinVersion_98 )
+ // use InsertMenuItem() if possible as it's guaranteed to look correct
+ // while our owner-drawn code is not
+ if ( !mustUseOwnerDrawn )
{
- // use InsertMenuItem() as it's guaranteed to look correct while
- // our owner-drawn code is not
WinStruct<MENUITEMINFO> mii;
- mii.fMask = MIIM_STRING | MIIM_DATA | MIIM_BITMAP;
+ mii.fMask = MIIM_STRING | MIIM_DATA;
+
+ if ( pItem->GetBitmap().IsOk() )
+ {
+ mii.fMask |= MIIM_BITMAP;
+ mii.hbmpItem = GetHBitmapForMenu(pItem);
+ }
+
if ( pItem->IsCheckable() )
{
- // need to set checked/unchecked bitmaps as otherwise our
- // MSWOnDrawItem() item is not called
mii.fMask |= MIIM_CHECKMARKS;
+ mii.hbmpChecked = GetHBitmapForMenu(pItem, true);
+ mii.hbmpUnchecked = GetHBitmapForMenu(pItem, false);
}
mii.cch = itemText.length();
mii.dwTypeData = const_cast<wxChar *>(itemText.wx_str());
- if (flags & MF_POPUP)
+ if ( flags & MF_POPUP )
{
mii.fMask |= MIIM_SUBMENU;
- mii.hSubMenu = (HMENU)pItem->GetSubMenu()->GetHMenu();
+ mii.hSubMenu = GetHmenuOf(pItem->GetSubMenu());
}
else
{
mii.wID = id;
}
- // Under versions of Windows older than Vista we can't pass HBITMAP
- // directly as hbmpItem for 2 reasons:
- // 1. We can't draw it with transparency then (this is not
- // very important now but would be with themed menu bg)
- // 2. Worse, Windows inverts the bitmap for the selected
- // item and this looks downright ugly
- //
- // so we prefer to instead draw it ourselves in MSWOnDrawItem().
mii.dwItemData = reinterpret_cast<ULONG_PTR>(pItem);
- if ( pItem->IsCheckable() )
- {
- mii.hbmpChecked =
- mii.hbmpUnchecked = HBMMENU_CALLBACK;
- }
-
- // However under Vista using HBMMENU_CALLBACK causes the entire
- // menu to be drawn using the classic theme instead of the current
- // one and it does handle transparency just fine so do use the real
- // bitmap there
-#if wxUSE_IMAGE
- if ( wxGetWinVersion() >= wxWinVersion_Vista )
- {
- // but we need to have transparency for this to work so ensure
- // that we do
- wxImage img(pItem->GetBitmap().ConvertToImage());
- if ( !img.HasAlpha() )
- {
- img.InitAlpha();
- pItem->SetBitmap(img);
- }
-
- mii.hbmpItem = GetHbitmapOf(pItem->GetBitmap());
- }
- else // pre-Vista
-#endif // wxUSE_IMAGE
- {
- mii.hbmpItem = HBMMENU_CALLBACK;
- }
ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii);
if ( !ok )