#pragma implementation "dnd.h"
#endif
+#include "wx/defs.h"
+
+#if wxUSE_DRAG_AND_DROP
+
#include "wx/dnd.h"
#include "wx/window.h"
+#include "wx/toplevel.h"
#include "wx/app.h"
#include "wx/gdicmn.h"
-#if wxUSE_DRAG_AND_DROP
-
// ----------------------------------------------------------------------------
// global
// ----------------------------------------------------------------------------