#if wxUSE_THREADS
#include "wx/thread.h"
+#include "wx/except.h"
#ifndef WX_PRECOMP
+ #include "wx/app.h"
#include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/log.h"
_T("Thread %ld about to enter its Entry()."),
THR_ID(pthread));
- pthread->m_exitcode = thread->Entry();
+ wxTRY
+ {
+ pthread->m_exitcode = thread->Entry();
- wxLogTrace(TRACE_THREADS,
- _T("Thread %ld Entry() returned %lu."),
- THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %ld Entry() returned %lu."),
+ THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
+ }
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
{
wxCriticalSectionLocker lock(thread->m_critsect);
// might deadlock if, for example, it signals a condition in OnExit() (a
// common case) while the main thread calls any of functions entering
// m_critsect on us (almost all of them do)
- OnExit();
+ wxTRY
+ {
+ OnExit();
+ }
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
// delete C++ thread object if this is a detached thread - user is
// responsible for doing this for joinable ones
}
}
-void wxMutexGuiEnter()
+void wxMutexGuiEnterImpl()
{
gs_mutexGui->Lock();
}
-void wxMutexGuiLeave()
+void wxMutexGuiLeaveImpl()
{
gs_mutexGui->Unlock();
}