return "<%s.%s; proxy of C++ wxButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ButtonNameStr) -> Button
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ButtonNameStr) -> Button
Create and show a button.
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ButtonNameStr) -> bool
Acutally create the GUI Button for 2-phase creation.
"""
return "<%s.%s; proxy of C++ wxBitmapButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=BU_AUTODRAW,
- Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=BU_AUTODRAW, Validator validator=DefaultValidator,
String name=ButtonNameStr) -> BitmapButton
Create and show a button with a bitmap for the label.
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=BU_AUTODRAW,
- Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=BU_AUTODRAW, Validator validator=DefaultValidator,
String name=ButtonNameStr) -> bool
Acutally create the GUI BitmapButton for 2-phase creation.
return "<%s.%s; proxy of C++ wxCheckBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=CheckBoxNameStr) -> CheckBox
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=CheckBoxNameStr) -> CheckBox
Creates and shows a CheckBox control
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=CheckBoxNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=CheckBoxNameStr) -> bool
Actually create the GUI CheckBox for 2-phase creation.
"""
return "<%s.%s; proxy of C++ wxGauge instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, int range, Point pos=DefaultPosition,
+ __init__(self, Window parent, int id=-1, int range=100, Point pos=DefaultPosition,
Size size=DefaultSize, long style=GA_HORIZONTAL,
Validator validator=DefaultValidator,
String name=GaugeNameStr) -> Gauge
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, int range, Point pos=DefaultPosition,
+ Create(self, Window parent, int id=-1, int range=100, Point pos=DefaultPosition,
Size size=DefaultSize, long style=GA_HORIZONTAL,
Validator validator=DefaultValidator,
String name=GaugeNameStr) -> bool
return "<%s.%s; proxy of C++ wxStaticBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBoxNameStr) -> StaticBox
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBoxNameStr) -> StaticBox
"""
newobj = _controls_.new_StaticBox(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBoxNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBoxNameStr) -> bool
"""
return _controls_.StaticBox_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxStaticLine instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=LI_HORIZONTAL,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=LI_HORIZONTAL,
String name=StaticTextNameStr) -> StaticLine
"""
newobj = _controls_.new_StaticLine(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=LI_HORIZONTAL,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=LI_HORIZONTAL,
String name=StaticTextNameStr) -> bool
"""
return _controls_.StaticLine_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxStaticText instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticTextNameStr) -> StaticText
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticTextNameStr) -> StaticText
"""
newobj = _controls_.new_StaticText(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticTextNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticTextNameStr) -> bool
"""
return _controls_.StaticText_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxStaticBitmap instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBitmapNameStr) -> StaticBitmap
+ __init__(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBitmapNameStr) -> StaticBitmap
"""
newobj = _controls_.new_StaticBitmap(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBitmapNameStr) -> bool
+ Create(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBitmapNameStr) -> bool
"""
return _controls_.StaticBitmap_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxListBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> ListBox
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> bool
"""
return "<%s.%s; proxy of C++ wxCheckListBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> CheckListBox
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> bool
"""
class TextAttr(object):
def __repr__(self):
return "<%s.%s; proxy of C++ wxTextAttr instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
- def __init__(self, *args):
+ def __init__(self, *args, **kwargs):
"""
- __init__(self) -> TextAttr
- __init__(self, Colour colText, Colour colBack=wxNullColour, Font font=wxNullFont,
- int alignment=TEXT_ALIGNMENT_DEFAULT) -> TextAttr
+ __init__(self, Colour colText=wxNullColour, Colour colBack=wxNullColour,
+ Font font=wxNullFont, int alignment=TEXT_ALIGNMENT_DEFAULT) -> TextAttr
"""
- newobj = _controls_.new_TextAttr(*args)
+ newobj = _controls_.new_TextAttr(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
return "<%s.%s; proxy of C++ wxTextCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String value=EmptyString, Point pos=DefaultPosition,
- Size size=DefaultSize,
+ __init__(self, Window parent, int id=-1, String value=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=TextCtrlNameStr) -> TextCtrl
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String value=EmptyString, Point pos=DefaultPosition,
- Size size=DefaultSize,
+ Create(self, Window parent, int id=-1, String value=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=TextCtrlNameStr) -> bool
"""
return "<%s.%s; proxy of C++ wxRadioBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
- int majorDimension=0,
- long style=RA_HORIZONTAL, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ wxArrayString choices=wxPyEmptyStringArray,
+ int majorDimension=0, long style=RA_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=RadioBoxNameStr) -> RadioBox
"""
if kwargs.has_key('point'): kwargs['pos'] = kwargs['point'];del kwargs['point']
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
- int majorDimension=0,
- long style=RA_HORIZONTAL, Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ wxArrayString choices=wxPyEmptyStringArray,
+ int majorDimension=0, long style=RA_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=RadioBoxNameStr) -> bool
"""
return _controls_.RadioBox_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxRadioButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=RadioButtonNameStr) -> RadioButton
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=RadioButtonNameStr) -> RadioButton
"""
newobj = _controls_.new_RadioButton(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=RadioButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=RadioButtonNameStr) -> bool
"""
return _controls_.RadioButton_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxSlider instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, int value, int minValue, int maxValue,
- Point pos=DefaultPosition, Size size=DefaultSize,
- long style=SL_HORIZONTAL, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, int value=0, int minValue=0,
+ int maxValue=100, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=SL_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=SliderNameStr) -> Slider
"""
if kwargs.has_key('point'): kwargs['pos'] = kwargs['point'];del kwargs['point']
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, int value, int minValue, int maxValue,
- Point pos=DefaultPosition, Size size=DefaultSize,
- long style=SL_HORIZONTAL, Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, int value=0, int minValue=0,
+ int maxValue=100, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=SL_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=SliderNameStr) -> bool
"""
return _controls_.Slider_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxToggleButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ToggleButtonNameStr) -> ToggleButton
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ToggleButtonNameStr) -> ToggleButton
"""
newobj = _controls_.new_ToggleButton(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ToggleButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ToggleButtonNameStr) -> bool
"""
return _controls_.ToggleButton_Create(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=NOTEBOOK_NAME) -> bool
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=NOTEBOOK_NAME) -> bool
"""
return _controls_.Notebook_Create(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=EmptyString) -> bool
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=EmptyString) -> bool
"""
return _controls_.Listbook_Create(*args, **kwargs)
self._setOORInfo(self)
def RecalcSizes(*args, **kwargs):
- """RecalcSizes(self)"""
+ """
+ RecalcSizes(self)
+
+ Using the sizes calculated by `CalcMin` reposition and resize all the
+ items managed by this sizer. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.BookCtrlSizer_RecalcSizes(*args, **kwargs)
def CalcMin(*args, **kwargs):
- """CalcMin(self) -> Size"""
+ """
+ CalcMin(self) -> Size
+
+ This method is where the sizer will do the actual calculation of its
+ children's minimal sizes. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.BookCtrlSizer_CalcMin(*args, **kwargs)
def GetControl(*args, **kwargs):
self._setOORInfo(self)
def RecalcSizes(*args, **kwargs):
- """RecalcSizes(self)"""
+ """
+ RecalcSizes(self)
+
+ Using the sizes calculated by `CalcMin` reposition and resize all the
+ items managed by this sizer. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.NotebookSizer_RecalcSizes(*args, **kwargs)
def CalcMin(*args, **kwargs):
- """CalcMin(self) -> Size"""
+ """
+ CalcMin(self) -> Size
+
+ This method is where the sizer will do the actual calculation of its
+ children's minimal sizes. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.NotebookSizer_CalcMin(*args, **kwargs)
def GetNotebook(*args, **kwargs):
# For consistency with the backwards compatible methods above, here are
# some non-'Label' versions of the Check and Radio methods
+
def AddCheckTool(self, id, bitmap,
bmpDisabled = wx.NullBitmap,
shortHelp = '', longHelp = '',
return "<%s.%s; proxy of C++ wxToolBar instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=wxNO_BORDER|wxTB_HORIZONTAL,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=wxNO_BORDER|wxTB_HORIZONTAL,
String name=wxPyToolBarNameStr) -> ToolBar
"""
newobj = _controls_.new_ToolBar(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=wxNO_BORDER|wxTB_HORIZONTAL,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=wxNO_BORDER|wxTB_HORIZONTAL,
String name=wxPyToolBarNameStr) -> bool
"""
return _controls_.ToolBar_Create(*args, **kwargs)
return "<%s.%s; proxy of C++ wxPyControl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> PyControl
"""
newobj = _controls_.new_PyControl(*args, **kwargs)