/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.cpp
+// Name: src/x11/cursor.cpp
// Purpose: wxCursor class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "cursor.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/cursor.h"
-#include "wx/gdicmn.h"
-#include "wx/icon.h"
-#include "wx/app.h"
-#include "wx/utils.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/icon.h"
+ #include "wx/gdicmn.h"
+#endif
#include "wx/x11/private.h"
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
WXCursor m_cursor;
WXDisplay *m_display;
#if wxUSE_NANOX
// TODO Create some standard cursors from bitmaps.
-
-
+
+
#else
// !wxUSE_NANOX
-
+
M_CURSORDATA->m_display = wxGlobalDisplay();
wxASSERT_MSG( M_CURSORDATA->m_display, wxT("No display") );
-
+
int x_cur = XC_left_ptr;
switch (cursorId)
{
int hotSpotX, int hotSpotY,
const char maskBits[], wxColour *fg, wxColour *bg)
{
- wxFAIL_MSG( "wxCursor creation from bits not yet implemented" );
-}
-
-
-wxCursor::wxCursor( const wxCursor &cursor )
-{
- Ref( cursor );
+ wxFAIL_MSG( wxT("wxCursor creation from bits not yet implemented") );
}
#if wxUSE_IMAGE
wxCursor::wxCursor( const wxImage & image )
{
- wxFAIL_MSG( "wxCursor creation from wxImage not yet implemented" );
+ wxFAIL_MSG( wxT("wxCursor creation from wxImage not yet implemented") );
}
#endif
{
}
-wxCursor& wxCursor::operator = ( const wxCursor& cursor )
-{
- if (*this == cursor)
- return (*this);
-
- Ref( cursor );
-
- return *this;
-}
-
bool wxCursor::operator == ( const wxCursor& cursor ) const
{
return m_refData == cursor.m_refData;
return m_refData != cursor.m_refData;
}
-bool wxCursor::Ok() const
+bool wxCursor::IsOk() const
{
return (m_refData != NULL);
}
wxTheApp->ProcessIdle();
}
-void wxBeginBusyCursor( wxCursor *WXUNUSED(cursor) )
+void wxBeginBusyCursor( const wxCursor *WXUNUSED(cursor) )
{
if (gs_busyCount++ > 0)
return;