#include "wx/icon.h"
#include "wx/bitmap.h"
-extern WXDLLEXPORT_DATA(const wxChar) wxStaticBitmapNameStr[];
+extern WXDLLEXPORT_DATA(const char) wxStaticBitmapNameStr[];
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
virtual bool CanApplyThemeBorder() const { return false; }
protected:
- virtual wxBorder GetDefaultBorder() const;
virtual wxSize DoGetBestSize() const;
// ctor/dtor helpers
void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
+ // draw the bitmap ourselves here if the OS can't do it correctly (if it
+ // can we leave it to it)
+ void DoPaintManually(wxPaintEvent& event);
+
+
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;