const wxEventType LegacyEventType = wxNewEventType();
class MyEvent;
-wxDEFINE_EVENT( MyEventType, MyEvent )
+wxDEFINE_EVENT(MyEventType, MyEvent);
class MyEvent : public wxEvent
{
virtual wxEvent *Clone() const { return new MyEvent; }
};
-#define EVT_MYEVENT(func) wx__DECLARE_EVT0(MyEventType, &func)
+typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
+#if wxEVENTS_COMPATIBILITY_2_8
+ #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
+#else
+ #define MyEventHandler(func) &func
+#endif
+#define EVT_MYEVENT(func) \
+ wx__DECLARE_EVT0(MyEventType, MyEventHandler(func))
class AnotherEvent : public wxEvent
{
EVT_IDLE(MyClassWithEventTable::OnIdle)
EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
+#if !wxEVENTS_COMPATIBILITY_2_8
EVT_MYEVENT(MyClassWithEventTable::OnEvent)
+#endif
// this shouldn't compile:
//EVT_MYEVENT(MyClassWithEventTable::OnIdle)
CPPUNIT_TEST( BuiltinConnect );
CPPUNIT_TEST( LegacyConnect );
#if !wxEVENTS_COMPATIBILITY_2_8
- CPPUNIT_TEST( ConnectFunction );
- CPPUNIT_TEST( ConnectStaticMethod );
- CPPUNIT_TEST( ConnectFunctor );
- CPPUNIT_TEST( ConnectMethod );
- CPPUNIT_TEST( ConnectMethodUsingBaseEvent );
- CPPUNIT_TEST( ConnectMethodWithSink );
- CPPUNIT_TEST( ConnectNonHandler );
- CPPUNIT_TEST( StaticConnect );
- CPPUNIT_TEST( InvalidConnect );
+ CPPUNIT_TEST( BindFunction );
+ CPPUNIT_TEST( BindStaticMethod );
+ CPPUNIT_TEST( BindFunctor );
+ CPPUNIT_TEST( BindMethod );
+ CPPUNIT_TEST( BindMethodUsingBaseEvent );
+ CPPUNIT_TEST( BindNonHandler );
+ CPPUNIT_TEST( InvalidBind );
#endif // !wxEVENTS_COMPATIBILITY_2_8
CPPUNIT_TEST_SUITE_END();
void BuiltinConnect();
void LegacyConnect();
#if !wxEVENTS_COMPATIBILITY_2_8
- void ConnectFunction();
- void ConnectStaticMethod();
- void ConnectFunctor();
- void ConnectMethod();
- void ConnectMethodUsingBaseEvent();
- void ConnectMethodWithSink();
- void ConnectNonHandler();
- void StaticConnect();
- void InvalidConnect();
+ void BindFunction();
+ void BindStaticMethod();
+ void BindFunctor();
+ void BindMethod();
+ void BindMethodUsingBaseEvent();
+ void BindNonHandler();
+ void InvalidBind();
#endif // !wxEVENTS_COMPATIBILITY_2_8
handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
#if !wxEVENTS_COMPATIBILITY_2_8
- handler.Connect(wxEVT_IDLE, GlobalOnIdle);
- handler.Disconnect(wxEVT_IDLE, GlobalOnIdle);
+ handler.Bind(wxEVT_IDLE, GlobalOnIdle);
+ handler.Unbind(wxEVT_IDLE, GlobalOnIdle);
IdleFunctor f;
- handler.Connect(wxEVT_IDLE, f);
- handler.Disconnect(wxEVT_IDLE, f);
+ handler.Bind(wxEVT_IDLE, f);
+ handler.Unbind(wxEVT_IDLE, f);
- handler.Connect(wxEVT_IDLE, &MyHandler::OnIdle);
- handler.Disconnect(wxEVT_IDLE, &MyHandler::OnIdle);
+ handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
+ handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
- handler.Connect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
- handler.Disconnect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
+ handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
+ handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
#endif // !wxEVENTS_COMPATIBILITY_2_8
}
#if !wxEVENTS_COMPATIBILITY_2_8
-void EvtHandlerTestCase::ConnectFunction()
+void EvtHandlerTestCase::BindFunction()
{
// function tests
- handler.Connect( MyEventType, GlobalOnMyEvent );
+ handler.Bind( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.function );
- handler.Disconnect( MyEventType, GlobalOnMyEvent );
+ handler.Unbind( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
- handler.Connect( 0, MyEventType, GlobalOnMyEvent );
- handler.Disconnect( 0, MyEventType, GlobalOnMyEvent );
+ handler.Bind( MyEventType, GlobalOnMyEvent, 0 );
+ handler.Unbind( MyEventType, GlobalOnMyEvent, 0 );
- handler.Connect( 0, 0, MyEventType, GlobalOnMyEvent );
- handler.Disconnect( 0, 0, MyEventType, GlobalOnMyEvent );
+ handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 );
+ handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 );
}
-void EvtHandlerTestCase::ConnectStaticMethod()
+void EvtHandlerTestCase::BindStaticMethod()
{
// static method tests (this is same as functions but still test it just in
// case we hit some strange compiler bugs)
- handler.Connect( MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.smethod );
- handler.Disconnect( MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.smethod );
- handler.Connect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
- handler.Disconnect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
+ handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
- handler.Connect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
- handler.Disconnect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
+ handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
}
-void EvtHandlerTestCase::ConnectFunctor()
+void EvtHandlerTestCase::BindFunctor()
{
// generalized functor tests
MyFunctor functor;
- handler.Connect( MyEventType, functor );
+ handler.Bind( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.functor );
- handler.Disconnect( MyEventType, functor );
+ handler.Unbind( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.functor );
- handler.Connect( 0, MyEventType, functor );
- handler.Disconnect( 0, MyEventType, functor );
+ handler.Bind( MyEventType, functor, 0 );
+ handler.Unbind( MyEventType, functor, 0 );
- handler.Connect( 0, 0, MyEventType, functor );
- handler.Disconnect( 0, 0, MyEventType, functor );
+ handler.Bind( MyEventType, functor, 0, 0 );
+ handler.Unbind( MyEventType, functor, 0, 0 );
}
-void EvtHandlerTestCase::ConnectMethod()
+void EvtHandlerTestCase::BindMethod()
{
// class method tests
- handler.Connect( MyEventType, &MyHandler::OnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
- handler.Disconnect( MyEventType, &MyHandler::OnMyEvent );
+ handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
- handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent );
- handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
+ handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
- handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
- handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
+ handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
}
-void EvtHandlerTestCase::ConnectMethodUsingBaseEvent()
+void EvtHandlerTestCase::BindMethodUsingBaseEvent()
{
// test connecting a method taking just wxEvent and not MyEvent: this
// should work too if we don't need any MyEvent-specific information in the
// handler
- handler.Connect( MyEventType, &MyHandler::OnEvent );
+ handler.Bind( MyEventType, &MyHandler::OnEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
- handler.Disconnect( MyEventType, &MyHandler::OnEvent );
+ handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
- handler.Connect( 0, MyEventType, &MyHandler::OnEvent );
- handler.Disconnect( 0, MyEventType, &MyHandler::OnEvent );
+ handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
+ handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
- handler.Connect( 0, 0, MyEventType, &MyHandler::OnEvent );
- handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnEvent );
+ handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
+ handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
}
-void EvtHandlerTestCase::ConnectMethodWithSink()
-{
- handler.Connect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
-}
-
-void EvtHandlerTestCase::ConnectNonHandler()
+void EvtHandlerTestCase::BindNonHandler()
{
// class method tests for class not derived from wxEvtHandler
MySink sink;
- handler.Connect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
+ handler.Bind( MyEventType, &MySink::OnMyEvent, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
- handler.Disconnect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
+ handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
}
-void EvtHandlerTestCase::StaticConnect()
-{
- wxEvtHandler::Connect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
-
- wxEvtHandler::Disconnect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
-}
-
-void EvtHandlerTestCase::InvalidConnect()
+void EvtHandlerTestCase::InvalidBind()
{
// these calls shouldn't compile but we unfortunately can't check this
// automatically, you need to uncomment them manually and test that
// compilation does indeed fail
- //handler.Connect(MyEventType, GlobalOnAnotherEvent);
- //IdleFunctor f; handler.Connect(MyEventType, f);
- //handler.Connect(MyEventType, &MyHandler::StaticOnAnotherEvent);
- //handler.Connect(MyEventType, &MyHandler::OnAnotherEvent);
+
+ //handler.Bind(MyEventType, GlobalOnAnotherEvent);
+ //IdleFunctor f; handler.Bind(MyEventType, f);
+ //handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent);
+ //handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler);
+
+ // Test that this sample (discussed on the mailing list) doesn't compile:
+ // >struct C1 : wxEvtHandler { };
+ // >struct C2 : wxEvtHandler { void OnWhatever(wxEvent&) };
+ // >C1 c1;
+ // >c1.Connect(&C2::OnWhatever); // BOOM
+
+ //MySink mySink;
+ //MyHandler myHandler;
+ //myHandler.Bind( MyEventType, &MyHandler::OnMyEvent, &mySink );
}
#endif // !wxEVENTS_COMPATIBILITY_2_8