/////////////////////////////////////////////////////////////////////////////
-// Name: dynlib.cpp
+// Name: src/common/dynlib.cpp
// Purpose: Dynamic library management
// Author: Guilhem Lavaux
// Modified by:
// Created: 20/07/98
// RCS-ID: $Id$
-// Copyright: (c) Guilhem Lavaux
+// Copyright: (c) 1998 Guilhem Lavaux
+// 2000-2005 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+//FIXME: This class isn't really common at all, it should be moved into
+// platform dependent files (already done for Windows and Unix)
+
// ============================================================================
// declarations
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-# pragma implementation "dynlib.h"
-#endif
-
#include "wx/wxprec.h"
#ifdef __BORLANDC__
- #pragma hdrstop
+ #pragma hdrstop
#endif
#if wxUSE_DYNLIB_CLASS
-#if defined(__WINDOWS__)
- #include "wx/msw/wrapwin.h"
-#endif
-
#include "wx/dynlib.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+#endif //WX_PRECOMP
+
#include "wx/filefn.h"
-#include "wx/intl.h"
-#include "wx/log.h"
-#include "wx/utils.h"
#include "wx/filename.h" // for SplitPath()
-#include "wx/app.h"
-#include "wx/apptrait.h"
+#include "wx/platinfo.h"
+
+#include "wx/arrimpl.cpp"
#if defined(__WXMAC__)
#include "wx/mac/private.h"
#endif
+WX_DEFINE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetailsArray)
// ============================================================================
// implementation
// ============================================================================
-#if defined(__DARWIN__)
-// ---------------------------------------------------------------------------
-// For Darwin/Mac OS X
-// supply the sun style dlopen functions in terms of Darwin NS*
-// ---------------------------------------------------------------------------
-
-/* Porting notes:
- * The dlopen port is a port from dl_next.xs by Anno Siegel.
- * dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess.
- * The method used here is just to supply the sun style dlopen etc.
- * functions in terms of Darwin NS*.
- */
-
-#include <stdio.h>
-#include <mach-o/dyld.h>
-
-static char dl_last_error[1024];
-
-static
-void TranslateError(const char *path, int number)
-{
- unsigned int index;
- static char *OFIErrorStrings[] =
- {
- "%s(%d): Object Image Load Failure\n",
- "%s(%d): Object Image Load Success\n",
- "%s(%d): Not an recognisable object file\n",
- "%s(%d): No valid architecture\n",
- "%s(%d): Object image has an invalid format\n",
- "%s(%d): Invalid access (permissions?)\n",
- "%s(%d): Unknown error code from NSCreateObjectFileImageFromFile\n",
- };
-#define NUM_OFI_ERRORS (sizeof(OFIErrorStrings) / sizeof(OFIErrorStrings[0]))
-
- index = number;
- if (index > NUM_OFI_ERRORS - 1) {
- index = NUM_OFI_ERRORS - 1;
- }
- sprintf(dl_last_error, OFIErrorStrings[index], path, number);
-}
-
-const char *dlerror()
-{
- return dl_last_error;
-}
-
-void *dlopen(const char *path, int WXUNUSED(mode) /* mode is ignored */)
-{
- int dyld_result;
- NSObjectFileImage ofile;
- NSModule handle = NULL;
-
- dyld_result = NSCreateObjectFileImageFromFile(path, &ofile);
- if (dyld_result != NSObjectFileImageSuccess)
- {
- TranslateError(path, dyld_result);
- }
- else
- {
- // NSLinkModule will cause the run to abort on any link error's
- // not very friendly but the error recovery functionality is limited.
- handle = NSLinkModule(ofile, path, NSLINKMODULE_OPTION_BINDNOW);
- }
-
- return handle;
-}
-
-int dlclose(void *handle)
-{
- NSUnLinkModule( handle, NSUNLINKMODULE_OPTION_NONE);
- return 0;
-}
-
-void *dlsym(void *handle, const char *symbol)
-{
- // as on many other systems, C symbols have prepended underscores under
- // Darwin but unlike the normal dlopen(), NSLookupSymbolInModule() is not
- // aware of this
- NSSymbol nsSymbol = NSLookupSymbolInModule( handle,
- wxString(_T('_')) + symbol );
- return nsSymbol ? NSAddressOfSymbol(nsSymbol) : NULL;
-}
-
-#endif // defined(__DARWIN__)
-
-
// ---------------------------------------------------------------------------
// wxDynamicLibrary
// ---------------------------------------------------------------------------
-//FIXME: This class isn't really common at all, it should be moved into
-// platform dependent files.
-
-#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
+#if defined(__WXPM__) || defined(__EMX__)
const wxChar *wxDynamicLibrary::ms_dllext = _T(".dll");
#elif defined(__WXMAC__) && !defined(__DARWIN__)
- const wxChar *wxDynamicLibrary::ms_dllext = _T("");
-#elif defined(__UNIX__)
- #if defined(__HPUX__)
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".sl");
- #elif defined(__DARWIN__)
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".bundle");
- #else
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".so");
- #endif
+ const wxChar *wxDynamicLibrary::ms_dllext = wxEmptyString;
#endif
+// for MSW/Unix it is defined in platform-specific file
+#if !(defined(__WXMSW__) || defined(__UNIX__)) || defined(__EMX__)
+
wxDllType wxDynamicLibrary::GetProgramHandle()
{
-#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
- return dlopen(0, RTLD_LAZY);
-#elif defined (HAVE_SHL_LOAD)
- return PROG_HANDLE;
-#else
- wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
+ wxFAIL_MSG( wxT("GetProgramHandle() is not implemented under this platform"));
return 0;
-#endif
}
-bool wxDynamicLibrary::Load(wxString libname, int flags)
+#endif // __WXMSW__ || __UNIX__
+
+
+bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags)
{
wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
// add the proper extension for the DLL ourselves unless told not to
+ wxString libname = libnameOrig;
if ( !(flags & wxDL_VERBATIM) )
{
// and also check that the libname doesn't already have it
}
#elif defined(__WXPM__) || defined(__EMX__)
- char err[256] = "";
- DosLoadModule(err, sizeof(err), libname.c_str(), &m_handle);
-
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
-
-#if defined(__VMS) || defined(__DARWIN__)
- m_handle = dlopen(libname.fn_str(), 0); // The second parameter is ignored
-#else // !__VMS && !__DARWIN__
- int rtldFlags = 0;
-
- if ( flags & wxDL_LAZY )
- {
- wxASSERT_MSG( (flags & wxDL_NOW) == 0,
- _T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
-#ifdef RTLD_LAZY
- rtldFlags |= RTLD_LAZY;
-#else
- wxLogDebug(_T("wxDL_LAZY is not supported on this platform"));
-#endif
- }
- else if ( flags & wxDL_NOW )
- {
-#ifdef RTLD_NOW
- rtldFlags |= RTLD_NOW;
-#else
- wxLogDebug(_T("wxDL_NOW is not supported on this platform"));
-#endif
- }
-
- if ( flags & wxDL_GLOBAL )
- {
-#ifdef RTLD_GLOBAL
- rtldFlags |= RTLD_GLOBAL;
-#else
- wxLogDebug(_T("RTLD_GLOBAL is not supported on this platform."));
-#endif
- }
-
- m_handle = dlopen(libname.fn_str(), rtldFlags);
-#endif // __VMS || __DARWIN__ ?
-
-#elif defined(HAVE_SHL_LOAD)
- int shlFlags = 0;
-
- if( flags & wxDL_LAZY )
- {
- wxASSERT_MSG( (flags & wxDL_NOW) == 0,
- _T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
- shlFlags |= BIND_DEFERRED;
- }
- else if( flags & wxDL_NOW )
- {
- shlFlags |= BIND_IMMEDIATE;
- }
- m_handle = shl_load(libname.fn_str(), BIND_DEFERRED, 0);
-
-#elif defined(__WINDOWS__)
- m_handle = ::LoadLibrary(libname.c_str());
-#else
- #error "runtime shared lib support not implemented on this platform"
+ char err[256] = "";
+ DosLoadModule(err, sizeof(err), (PSZ)libname.c_str(), &m_handle);
+#else // this should be the only remaining branch eventually
+ m_handle = RawLoad(libname, flags);
#endif
if ( m_handle == 0 )
{
- wxString msg(_("Failed to load shared library '%s'"));
-#if defined(HAVE_DLERROR) && !defined(__EMX__)
-
-#if wxUSE_UNICODE
- wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
- const wxChar *err = buffer;
-#else
- const wxChar *err = dlerror();
-#endif
-
- if( err )
- wxLogError( msg, err );
+#ifdef wxHAVE_DYNLIB_ERROR
+ Error();
#else
- wxLogSysError( msg, libname.c_str() );
+ wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str());
#endif
}
return IsLoaded();
}
+// for MSW and Unix this is implemented in the platform-specific file
+//
+// TODO: move the rest to os2/dlpm.cpp and mac/dlmac.cpp!
+#if (!defined(__WXMSW__) && !defined(__UNIX__)) || defined(__EMX__)
+
/* static */
void wxDynamicLibrary::Unload(wxDllType handle)
{
-#if defined(__WXPM__) || defined(__EMX__)
+#if defined(__OS2__) || defined(__EMX__)
DosFreeModule( handle );
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
- dlclose( handle );
-#elif defined(HAVE_SHL_LOAD)
- shl_unload( handle );
-#elif defined(__WINDOWS__)
- ::FreeLibrary( handle );
#elif defined(__WXMAC__) && !defined(__DARWIN__)
CloseConnection( (CFragConnectionID*) &handle );
#else
#endif
}
+#endif // !(__WXMSW__ || __UNIX__)
+
void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const
{
wxCHECK_MSG( IsLoaded(), NULL,
#endif
if( FindSymbol( m_handle, symName, &symAddress, &symClass ) == noErr )
symbol = (void *)symAddress;
-
#elif defined(__WXPM__) || defined(__EMX__)
- DosQueryProcAddr( m_handle, 1L, name.c_str(), (PFN*)symbol );
-
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
- symbol = dlsym( m_handle, name.fn_str() );
-
-#elif defined(HAVE_SHL_LOAD)
- // use local variable since shl_findsym modifies the handle argument
- // to indicate where the symbol was found (GD)
- wxDllType the_handle = m_handle;
- if( shl_findsym( &the_handle, name.fn_str(), TYPE_UNDEFINED, &symbol ) != 0 )
- symbol = 0;
-
-#elif defined(__WINDOWS__)
-#ifdef __WXWINCE__
- symbol = (void*) ::GetProcAddress( m_handle, name );
+ DosQueryProcAddr( m_handle, 1L, (PSZ)name.c_str(), (PFN*)symbol );
#else
- symbol = (void*) ::GetProcAddress( m_handle, name.mb_str() );
-#endif
-
-#else
-#error "runtime shared lib support not implemented"
+ symbol = RawGetSymbol(m_handle, name);
#endif
if ( success )
void *symbol = DoGetSymbol(name, success);
if ( !symbol )
{
-#if defined(HAVE_DLERROR) && !defined(__EMX__)
-
-#if wxUSE_UNICODE
- wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
- const wxChar *err = buffer;
-#else
- const wxChar *err = dlerror();
-#endif
-
- if( err )
- {
- wxLogError(wxT("%s"), err);
- }
+#ifdef wxHAVE_DYNLIB_ERROR
+ Error();
#else
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
name.c_str());
return symbol;
}
+// ----------------------------------------------------------------------------
+// informational methods
+// ----------------------------------------------------------------------------
+
/*static*/
wxString
wxDynamicLibrary::CanonicalizeName(const wxString& name,
- wxDynamicLibraryCategory
-#ifdef __UNIX__
- cat
-#else // !__UNIX__
- WXUNUSED(cat)
-#endif // __UNIX__/!__UNIX__
- )
+ wxDynamicLibraryCategory cat)
{
wxString nameCanonic;
// under Unix the library names usually start with "lib" prefix, add it
-#ifdef __UNIX__
+#if defined(__UNIX__) && !defined(__EMX__)
switch ( cat )
{
default:
nameCanonic = _T("lib");
break;
}
-#endif // __UNIX__
+#else // !__UNIX__
+ wxUnusedVar(cat);
+#endif // __UNIX__/!__UNIX__
nameCanonic << name << GetDllExt();
return nameCanonic;
wxString suffix;
if ( cat == wxDL_PLUGIN_GUI )
{
- wxAppTraits *traits = wxAppConsole::GetInstance() ?
- wxAppConsole::GetInstance()->GetTraits() : NULL;
- wxASSERT_MSG( traits,
- _("can't query for GUI plugins name in console applications") );
- suffix = traits->GetToolkitInfo().shortName;
+ suffix = wxPlatformInfo().GetPortIdShortName();
}
#if wxUSE_UNICODE
suffix << _T('u');
suffix = wxString(_T("_")) + suffix;
#define WXSTRINGIZE(x) #x
-#ifdef __UNIX__
+#if defined(__UNIX__) && !defined(__EMX__)
#if (wxMINOR_VERSION % 2) == 0
#define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y)
#else