<<
GENERICOBJS= \
+ ..\generic\$D\caret.obj \
..\generic\$D\choicdgg.obj \
..\generic\$D\gridg.obj \
..\generic\$D\laywin.obj \
# ..\generic\$D\notebook.obj \
GENLIBOBJS= \
+ caret.obj \
choicdgg.obj \
gridg.obj \
laywin.obj \
fs_zip.obj
OS2OBJS = \
+ ..\os2\$D\accel.obj \
+ ..\os2\$D\app.obj \
+ ..\os2\$D\bitmap.obj \
+ ..\os2\$D\bmpbuttn.obj \
+ ..\os2\$D\brush.obj \
+ ..\os2\$D\button.obj \
+ ..\os2\$D\checkbox.obj \
+ ..\os2\$D\checklst.obj \
+ ..\os2\$D\choice.obj \
+ ..\os2\$D\clipbrd.obj \
+ ..\os2\$D\colordlg.obj \
+ ..\os2\$D\colour.obj \
+ ..\os2\$D\combobox.obj \
+ ..\os2\$D\control.obj \
+ ..\os2\$D\cursor.obj \
+ ..\os2\$D\data.obj \
..\os2\$D\dc.obj \
+ ..\os2\$D\dcclient.obj \
+ ..\os2\$D\dcmemory.obj \
+ ..\os2\$D\dcprint.obj \
+ ..\os2\$D\dcscreen.obj \
..\os2\$D\dialog.obj \
+ ..\os2\$D\dirdlg.obj \
+ ..\os2\$D\dnd.obj \
+ ..\os2\$D\filedlg.obj \
+ ..\os2\$D\font.obj \
+ ..\os2\$D\fontdlg.obj \
..\os2\$D\frame.obj \
- ..\os2\$D\window.obj \
+ ..\os2\$D\window.obj
+
+OS2LIBOBJS = \
+ accel.obj \
+ app.obj \
+ bitmap.obj \
+ bmpbuttn.obj \
+ brush.obj \
+ button.obj \
+ checkbox.obj \
+ checklst.obj \
+ choice.obj \
+ clipbrd.obj \
+ colordlg.obj \
+ colour.obj \
+ combobox.obj \
+ control.obj \
+ cursor.obj \
+ data.obj \
+ dc.obj \
+ dcclient.obj \
+ dcmemory.obj \
+ dcprint.obj \
+ dcscreen.obj \
+ dialog.obj \
+ dirdlg.obj \
+ dnd.obj \
+ filedlg.obj \
+ font.obj \
+ fontdlg.obj \
+ frame.obj \
+ window.obj
HTMLOBJS = \
..\html\$D\htmlcell.obj \
copy ..\common\$D\fs_zip.obj
$(GENLIBOBJS):
+ copy ..\generic\$D\caret.obj
copy ..\generic\$D\choicdgg.obj
copy ..\generic\$D\gridg.obj
copy ..\generic\$D\laywin.obj
copy ..\generic\$D\tipdlg.obj
copy ..\generic\$D\busyinfo.obj
+$(OS2LIBOBJS):
+ copy ..\os2\$D\accel.obj
+ copy ..\os2\$D\app.obj
+ copy ..\os2\$D\bitmap.obj
+ copy ..\os2\$D\bmpbuttn.obj
+ copy ..\os2\$D\brush.obj
+ copy ..\os2\$D\button.obj
+ copy ..\os2\$D\checkbox.obj
+ copy ..\os2\$D\checklst.obj
+ copy ..\os2\$D\choice.obj
+ copy ..\os2\$D\clipbrd.obj
+ copy ..\os2\$D\colordlg.obj
+ copy ..\os2\$D\colour.obj
+ copy ..\os2\$D\combobox.obj
+ copy ..\os2\$D\control.obj
+ copy ..\os2\$D\cursor.obj
+ copy ..\os2\$D\data.obj
+ copy ..\os2\$D\dc.obj
+ copy ..\os2\$D\dcclient.obj
+ copy ..\os2\$D\dcmemory.obj
+ copy ..\os2\$D\dcprint.obj
+ copy ..\os2\$D\dcscreen.obj
+ copy ..\os2\$D\dialog.obj
+ copy ..\os2\$D\dirdlg.obj
+ copy ..\os2\$D\dnd.obj
+ copy ..\os2\$D\filedlg.obj
+ copy ..\os2\$D\font.obj
+ copy ..\os2\$D\fontdlg.obj
+ copy ..\os2\$D\frame.obj
+ copy ..\os2\$D\window.obj
+
# wxWindows library as DLL
dll:
nmake -f makefile.va all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
ilib $(LIBFLAGS) $@ @<<
$**;
<<
- del *.obj
$(WXDIR)\lib\wxnones.lib: $(NONESSENTIALOBJS)
touch $(WXDIR)\lib\wxnones.lib
$**;
<<
-$(WXDIR)\lib\wxos2.lib: $(OS2OBJS)
+$(WXDIR)\lib\wxos2.lib: $(OS2LIBOBJS)
touch $(WXDIR)\lib\wxos2.lib
del $(WXDIR)\lib\wxos2.lib
ilib $(LIBFLAGS) $@ @<<
$**;
<<
+ del *.obj
$(WXDIR)\lib\wx.lib: \
$D\dummy.obj \