// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// ressources
// ----------------------------------------------------------------------------
// the application icon
-#ifdef __WXGTK__
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "mondrian.xpm"
#endif
{
// menu items
Minimal_Quit = 1,
- Minimal_About,
-
- // controls start here (the numbers are, of course, arbitrary)
- Minimal_Text = 1000,
+ Minimal_About
};
// ----------------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
- // Create the main application window
+ // create the main application window
MyFrame *frame = new MyFrame("Minimal wxWindows App",
wxPoint(50, 50), wxSize(450, 340));
- // Show it and tell the application that it's our main window
- // @@@ what does it do exactly, in fact? is it necessary here?
+ // and show it (the frames, unlike simple controls, are not shown when
+ // created initially)
frame->Show(TRUE);
- SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned FALSE here, the
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
+#ifdef __WXMAC__
+ // we need this in order to allow the about menu relocation, since ABOUT is
+ // not the default id of the about menu
+ wxApp::s_macAboutMenuItemId = Minimal_About;
+#endif
+
// set the frame icon
SetIcon(wxICON(mondrian));
// create a menu bar
- wxMenu *menuFile = new wxMenu;
+ wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
+
+ // the "About" item should be in the help menu
+ wxMenu *helpMenu = new wxMenu;
+ helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
- menuFile->Append(Minimal_About, "&About...");
- menuFile->AppendSeparator();
- menuFile->Append(Minimal_Quit, "E&xit");
+ menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
// now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar;
+ wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, "&File");
+ menuBar->Append(helpMenu, "&Help");
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
- CreateStatusBar();
+ CreateStatusBar(2);
SetStatusText("Welcome to wxWindows!");
-
- // now create some controls
-
- // a panel first - if there were several controls, it would allow us to
- // navigate between them from the keyboard
- wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200));
-
- // and a static control whose parent is the panel
- (void)new wxStaticText(panel, -1, "Hello, world!", wxPoint(10, 10));
+#endif // wxUSE_STATUSBAR
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox("This is a minimal sample\nA second line in the message box",
- "About Minimal", wxOK | wxICON_INFORMATION, this);
+ wxString msg;
+ msg.Printf( _T("This is the about dialog of minimal sample.\n")
+ _T("Welcome to %s"), wxVERSION_STRING);
+
+ wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
}