IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
-#ifndef IS_HATCH
- // IS_HATCH exists for WXWIN_COMPATIBILITY_2_4 only
- // but wxMotif needs it for its internals here
- #define IS_HATCH(s) ((s)>=wxFIRST_HATCH && (s)<=wxLAST_HATCH)
-#endif
+#define IS_HATCH(s) ((s)>=wxFIRST_HATCH && (s)<=wxLAST_HATCH)
// FIXME: left over after removal of wxDC::GetOptimization()
#define GET_OPTIMIZATION false
XSetStipple ((Display*) m_display,(GC) m_gcBacking, myStipple);
}
else if (m_currentStipple.Ok()
- && ((m_currentStipple != oldStipple) || !GET_OPTIMIZATION))
+ && ((!m_currentStipple.IsSameAs(oldStipple)) || !GET_OPTIMIZATION))
{
XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetDrawable());