findInfo.flags = LVFI_STRING;
if ( partial )
findInfo.flags |= LVFI_PARTIAL;
- findInfo.psz = str;
+ findInfo.psz = str.wx_str();
// ListView_FindItem() excludes the first item from search and to look
// through all the items you need to start from -1 which is unnatural and
return wxControl::MSWShouldPreProcessMessage(msg);
}
-bool wxListCtrl::MSWCommand(WXUINT cmd, WXWORD id)
+bool wxListCtrl::MSWCommand(WXUINT cmd, WXWORD id_)
{
+ const int id = (signed short)id_;
if (cmd == EN_UPDATE)
{
wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, id);
return rc;
}
-static bool HandleSubItemPrepaint(LPNMLVCUSTOMDRAW pLVCD, HFONT hfont)
+static
+bool HandleSubItemPrepaint(LPNMLVCUSTOMDRAW pLVCD, HFONT hfont, int colCount)
{
NMCUSTOMDRAW& nmcd = pLVCD->nmcd;
// get the rectangle to paint
RECT rc;
ListView_GetSubItemRect(hwndList, item, col, LVIR_BOUNDS, &rc);
- if ( !col )
+ if ( !col && colCount > 1 )
{
// broken ListView_GetSubItemRect() returns the entire item rect for
// 0th subitem while we really need just the part for this column
for ( int col = 0; col < colCount; col++ )
{
pLVCD->iSubItem = col;
- HandleSubItemPrepaint(pLVCD, hfont);
+ HandleSubItemPrepaint(pLVCD, hfont, colCount);
}
HandleItemPostpaint(nmcd);
void wxListCtrl::RefreshItem(long item)
{
- // strangely enough, ListView_Update() results in much more flicker here
- // than a dumb Refresh() -- why?
-#if 0
- if ( !ListView_Update(GetHwnd(), item) )
- {
- wxLogLastError(_T("ListView_Update"));
- }
-#else // 1
- wxRect rect;
- GetItemRect(item, rect);
- RefreshRect(rect);
-#endif // 0/1
+ RefreshItems(item, item);
}
void wxListCtrl::RefreshItems(long itemFrom, long itemTo)
{
- wxRect rect1, rect2;
- GetItemRect(itemFrom, rect1);
- GetItemRect(itemTo, rect2);
-
- wxRect rect = rect1;
- rect.height = rect2.GetBottom() - rect1.GetTop();
-
- RefreshRect(rect);
+ ListView_RedrawItems(GetHwnd(), itemFrom, itemTo);
}
// ----------------------------------------------------------------------------