+void
+wxRendererMSW::DrawCheckBox(wxWindow * WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ RECT r;
+ wxCopyRectToRECT(rect, r);
+
+ int style = DFCS_BUTTONCHECK;
+ if ( flags & wxCONTROL_CHECKED )
+ style |= DFCS_CHECKED;
+ if ( flags & wxCONTROL_DISABLED )
+ style |= DFCS_INACTIVE;
+ if ( flags & wxCONTROL_FLAT )
+ style |= DFCS_MONO;
+ if ( flags & wxCONTROL_PRESSED )
+ style |= DFCS_PUSHED;
+ if ( flags & wxCONTROL_CURRENT )
+ style |= DFCS_HOT;
+
+ ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+}
+
+void
+wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rectOrig,
+ int flags)
+{
+ wxRect rect(rectOrig);
+
+ int style = DFCS_BUTTONPUSH;
+ if ( flags & wxCONTROL_DISABLED )
+ style |= DFCS_INACTIVE;
+ if ( flags & wxCONTROL_PRESSED )
+ style |= DFCS_PUSHED | DFCS_FLAT;
+ if ( flags & wxCONTROL_ISDEFAULT )
+ {
+ // DrawFrameControl() doesn't seem to support default buttons so we
+ // have to draw the border ourselves
+ wxDCPenChanger pen(dc, *wxBLACK_PEN);
+ wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+ dc.DrawRectangle(rect);
+ rect.Deflate(1);
+ }
+
+ RECT rc;
+ wxCopyRectToRECT(rect, rc);
+
+ ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style);
+}
+
+void wxRendererMSW::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
+{
+ RECT rc;
+ wxCopyRectToRECT(rect, rc);
+
+ ::DrawFocusRect(GetHdcOf(dc), &rc);
+}
+