// set this child as temporary default
virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
- // Navigates in the specified direction by sending a wxNavigationKeyEvent
+ // navigates in the specified direction by sending a wxNavigationKeyEvent
virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
+ // move this window just before/after the specified one in tab order
+ // (the other window must be our sibling!)
+ void MoveBeforeInTabOrder(wxWindow *win)
+ { DoMoveInTabOrder(win, MoveBefore); }
+ void MoveAfterInTabOrder(wxWindow *win)
+ { DoMoveInTabOrder(win, MoveAfter); }
+
+
// parent/children relations
// -------------------------
// is this window a top level one?
virtual bool IsTopLevel() const;
- // it doesn't really change parent, use ReParent() instead
+ // it doesn't really change parent, use Reparent() instead
void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
// change the real parent of this window, return true if the parent
// was changed, false otherwise (error or newParent == oldParent)
// set/retrieve the window colours (system defaults are used by
// default): SetXXX() functions return true if colour was changed,
- // SetDefaultXXX() reset the "m_hasXXX" flag after setting the value
- // to prevent it from being inherited by our children
+ // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
+ // value to prevent it from being inherited by our children
virtual bool SetBackgroundColour(const wxColour& colour);
- void SetDefaultBackgroundColour(const wxColour& colour)
+ void SetOwnBackgroundColour(const wxColour& colour)
{
if ( SetBackgroundColour(colour) )
- m_hasBgCol = false;
+ m_inheritBgCol = false;
}
wxColour GetBackgroundColour() const;
virtual bool SetForegroundColour(const wxColour& colour);
- void SetDefaultForegroundColour(const wxColour& colour)
+ void SetOwnForegroundColour(const wxColour& colour)
{
if ( SetForegroundColour(colour) )
- m_hasFgCol = false;
+ m_inheritFgCol = false;
}
wxColour GetForegroundColour() const;
// set/retrieve the font for the window (SetFont() returns true if the
// font really changed)
virtual bool SetFont(const wxFont& font) = 0;
- void SetDefaultFont(const wxFont& font)
+ void SetOwnFont(const wxFont& font)
{
if ( SetFont(font) )
- m_hasFont = false;
+ m_inheritFont = false;
}
wxFont GetFont() const;
// get the associated tooltip or NULL if none
wxToolTip* GetToolTip() const { return m_tooltip; }
wxString GetToolTipText() const ;
+#else
+ // make it much easier to compile apps in an environment
+ // that doesn't support tooltips, such as PocketPC
+ inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
#endif // wxUSE_TOOLTIPS
// drag and drop
virtual bool TryValidator(wxEvent& event);
virtual bool TryParent(wxEvent& event);
+ // common part of MoveBefore/AfterInTabOrder()
+ enum MoveKind
+ {
+ MoveBefore, // insert before the given window
+ MoveAfter // insert after the given window
+ };
+ virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
#if wxUSE_CONSTRAINTS
// satisfy the constraints for the windows but don't set the window sizes
bool m_hasBgCol:1;
bool m_hasFgCol:1;
bool m_hasFont:1;
+
+ // and should it be inherited by children?
+ bool m_inheritBgCol:1;
+ bool m_inheritFgCol:1;
+ bool m_inheritFont:1;
// window attributes
long m_windowStyle,