void wxMenuItem::Init()
{
- m_radioGroup.start = -1;
- m_isRadioGroupStart = false;
-
#if wxUSE_OWNER_DRAWN
// when the color is not valid, wxOwnerDraw takes the default ones.
return (flag & MF_CHECKED) != 0;
}
-// radio group stuff
-// -----------------
-
-void wxMenuItem::SetAsRadioGroupStart()
-{
- m_isRadioGroupStart = true;
-}
-
-void wxMenuItem::SetRadioGroupStart(int start)
-{
- wxASSERT_MSG( !m_isRadioGroupStart,
- wxT("should only be called for the next radio items") );
-
- m_radioGroup.start = start;
-}
-
-void wxMenuItem::SetRadioGroupEnd(int end)
-{
- wxASSERT_MSG( m_isRadioGroupStart,
- wxT("should only be called for the first radio item") );
-
- m_radioGroup.end = end;
-}
-
// change item state
// -----------------
int start,
end;
- if ( m_isRadioGroupStart )
- {
- // we already have all information we need
- start = pos;
- end = m_radioGroup.end;
- }
- else // next radio group item
+ if ( !m_parentMenu->MSWGetRadioGroupRange(pos, &start, &end) )
{
- // get the radio group end from the start item
- start = m_radioGroup.start;
- end = items.Item(start)->GetData()->m_radioGroup.end;
+ wxFAIL_MSG( wxT("Menu radio item not part of radio group?") );
+ return;
}
#ifdef __WIN32__
if ( !hMenu || ::GetMenuState(hMenu, id, MF_BYCOMMAND) == (UINT)-1 )
return;
-#if wxUSE_OWNER_DRAWN
- if ( IsOwnerDrawn() )
- {
- // we don't need to do anything for owner drawn items, they will redraw
- // themselves using the new text the next time they're displayed
- return;
- }
-#endif // owner drawn
-
// update the text of the native menu item
WinStruct<MENUITEMINFO> info;
return;
}
- if ( isLaterThanWin95 )
- info.fMask |= MIIM_STRING;
- //else: MIIM_TYPE already specified
- info.dwTypeData = (LPTSTR)m_text.wx_str();
- info.cch = m_text.length();
+#if wxUSE_OWNER_DRAWN
+ // Don't set the text for the owner drawn items, they don't use it and even
+ // though setting it doesn't seem to actually do any harm under Windows 7,
+ // avoid doing this relatively nonsensical operation just in case it does
+ // break something on other, past or future, Windows versions.
+ //
+ // Notice that we do need to call SetMenuItemInfo() even for the ownerdrawn
+ // items however as otherwise their size wouldn't be recalculated as
+ // WM_MEASUREITEM wouldn't be sent and this could result in display
+ // problems if the length of the menu item changed significantly.
+ if ( !IsOwnerDrawn() )
+#endif // wxUSE_OWNER_DRAWN
+ {
+ if ( isLaterThanWin95 )
+ info.fMask |= MIIM_STRING;
+ //else: MIIM_TYPE already specified
+ info.dwTypeData = wxMSW_CONV_LPTSTR(m_text);
+ info.cch = m_text.length();
+ }
+
if ( !::SetMenuItemInfo(hMenu, id, FALSE, &info) )
{
wxLogLastError(wxT("SetMenuItemInfo"));
int x = rcText.left;
int y = rcText.top + (rcText.bottom - rcText.top - textSize.cy) / 2;
- ::DrawState(hdc, NULL, NULL, (LPARAM)text.wx_str(),
+ ::DrawState(hdc, NULL, NULL, wxMSW_CONV_LPARAM(text),
text.length(), x, y, 0, 0, flags);
// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
int y = rcText.top + (rcText.bottom - rcText.top - accelSize.cy) / 2;
- ::DrawState(hdc, NULL, NULL, (LPARAM)accel.wx_str(),
+ ::DrawState(hdc, NULL, NULL, wxMSW_CONV_LPARAM(accel),
accel.length(), x, y, 0, 0, flags);
}
}
- data->CheckBgMargin.cyBottomHeight
- data->CheckMargin.cyBottomHeight);
- if ( IsCheckable() && !m_bmpChecked.Ok() )
+ if ( IsCheckable() && !m_bmpChecked.IsOk() )
{
if ( stat & wxODChecked )
{
bmp = GetDisabledBitmap();
}
- if ( !bmp.Ok() )
+ if ( !bmp.IsOk() )
{
// for not checkable bitmaps we should always use unchecked one
// because their checked bitmap is not set
bmp = GetBitmap(!IsCheckable() || (stat & wxODChecked));
#if wxUSE_IMAGE
- if ( bmp.Ok() && stat & wxODDisabled )
+ if ( bmp.IsOk() && stat & wxODDisabled )
{
// we need to grey out the bitmap as we don't have any specific
// disabled bitmap
wxImage imgGrey = bmp.ConvertToImage().ConvertToGreyscale();
- if ( imgGrey.Ok() )
+ if ( imgGrey.IsOk() )
bmp = wxBitmap(imgGrey);
}
#endif // wxUSE_IMAGE
}
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
{
wxMemoryDC dcMem(&dc);
dcMem.SelectObjectAsSource(bmp);
int nBmpWidth = bmp.GetWidth(),
nBmpHeight = bmp.GetHeight();
- // there should be enough space!
- wxASSERT( nBmpWidth <= imgWidth && nBmpHeight <= (rcImg.bottom - rcImg.top) );
-
int x = rcImg.left + (imgWidth - nBmpWidth) / 2;
int y = rcImg.top + (rcImg.bottom - rcImg.top - nBmpHeight) / 2;
dc.Blit(x, y, nBmpWidth, nBmpHeight, &dcMem, 0, 0, wxCOPY, true);