// ---------------------------------------------------------------------------
#if defined(__WXPM__) || defined(__EMX__)
- const wxString wxDynamicLibrary::ms_dllext(_T(".dll"));
+ const wxString wxDynamicLibrary::ms_dllext(wxT(".dll"));
#endif
// for MSW/Unix it is defined in platform-specific file
bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags)
{
- wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
+ wxASSERT_MSG(m_handle == 0, wxT("Library already loaded."));
// add the proper extension for the DLL ourselves unless told not to
wxString libname = libnameOrig;
void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const
{
wxCHECK_MSG( IsLoaded(), NULL,
- _T("Can't load symbol from unloaded library") );
+ wxT("Can't load symbol from unloaded library") );
void *symbol = 0;
switch ( cat )
{
default:
- wxFAIL_MSG( _T("unknown wxDynamicLibraryCategory value") );
+ wxFAIL_MSG( wxT("unknown wxDynamicLibraryCategory value") );
// fall through
case wxDL_MODULE:
case wxDL_LIBRARY:
// library names should start with "lib" under Unix
- nameCanonic = _T("lib");
+ nameCanonic = wxT("lib");
break;
}
#else // !__UNIX__
suffix = wxPlatformInfo::Get().GetPortIdShortName();
}
#if wxUSE_UNICODE
- suffix << _T('u');
+ suffix << wxT('u');
#endif
#ifdef __WXDEBUG__
- suffix << _T('d');
+ suffix << wxT('d');
#endif
if ( !suffix.empty() )
- suffix = wxString(_T("_")) + suffix;
+ suffix = wxString(wxT("_")) + suffix;
#define WXSTRINGIZE(x) #x
#if defined(__UNIX__) && !defined(__EMX__)
#ifdef __WINDOWS__
// Add compiler identification:
#if defined(__GNUG__)
- suffix << _T("_gcc");
+ suffix << wxT("_gcc");
#elif defined(__VISUALC__)
- suffix << _T("_vc");
+ suffix << wxT("_vc");
#elif defined(__WATCOMC__)
- suffix << _T("_wat");
+ suffix << wxT("_wat");
#elif defined(__BORLANDC__)
- suffix << _T("_bcc");
+ suffix << wxT("_bcc");
#endif
#endif