\helpref{wxEvtHandler}{wxevthandler}
+\wxheading{Include files}
+
+<wx/socket.h>
+
% ---------------------------------------------------------------------------
% Event handling
% ---------------------------------------------------------------------------
\helpref{wxSocketBase}{wxsocketbase}
+\wxheading{Include files}
+
+<wx/socket.h>
+
% ---------------------------------------------------------------------------
% Members
% ---------------------------------------------------------------------------
Constructs a new wxSocketClient.
-{\bf Warning !} The created socket client needs to be registered to a socket handler (See \helpref{wxSocketHandler}{wxsockethandler}).
+{\bf Warning !} The new socket client needs to be registered to a socket handler (See \helpref{wxSocketHandler}{wxsockethandler}).
\wxheading{Parameters}
\func{}{\destruct{wxSocketClient}}{\void}
-Destructs a wxSocketClient object.
+Destroys a wxSocketClient object.
%
% Connect
\helpref{wxEvent}{wxevent}
+\wxheading{Include files}
+
+<wx/socket.h>
+
\wxheading{Event table macros}
To process a socket event, use these event handler macros to direct input to member
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/socket.h>
+
% ---------------------------------------------------------------------------
% Members
% ---------------------------------------------------------------------------
\func{}{\destruct{wxSocketHandler}}{\void}
-Destructs a wxSocketHandler object.
+Destroys a wxSocketHandler object.
%
% Register
\helpref{wxSocketBase}{wxsocketbase}
+\wxheading{Include files}
+
+<wx/socket.h>
+
% ---------------------------------------------------------------------------
% Members
% ---------------------------------------------------------------------------
\func{}{\destruct{wxSocketServer}}{\void}
-Destructs a wxSocketServer object (it doesn't close the accepted connection).
+Destroys a wxSocketServer object (it doesn't close the accepted connection).
%
% Accept
Returns TRUE if no error occurs, else FALSE.
-