// conversion to/from UTF-8:
#if wxUSE_UNICODE_UTF8
- static wxString FromUTF8(const char *utf8)
+ static wxString FromUTF8Unchecked(const char *utf8)
{
if ( !utf8 )
return wxEmptyString;
wxASSERT( wxStringOperations::IsValidUtf8String(utf8) );
return FromImpl(wxStringImpl(utf8));
}
- static wxString FromUTF8(const char *utf8, size_t len)
+ static wxString FromUTF8Unchecked(const char *utf8, size_t len)
{
if ( !utf8 )
return wxEmptyString;
if ( len == npos )
- return FromUTF8(utf8);
+ return FromUTF8Unchecked(utf8);
wxASSERT( wxStringOperations::IsValidUtf8String(utf8, len) );
return FromImpl(wxStringImpl(utf8, len));
}
+
+ static wxString FromUTF8(const char *utf8)
+ {
+ if ( !utf8 || !wxStringOperations::IsValidUtf8String(utf8) )
+ return "";
+
+ return FromImpl(wxStringImpl(utf8));
+ }
+ static wxString FromUTF8(const char *utf8, size_t len)
+ {
+ if ( len == npos )
+ return FromUTF8(utf8);
+
+ if ( !utf8 || !wxStringOperations::IsValidUtf8String(utf8, len) )
+ return "";
+
+ return FromImpl(wxStringImpl(utf8, len));
+ }
+
const char* utf8_str() const { return wx_str(); }
const char* ToUTF8() const { return wx_str(); }
// internal UTF-8 representation
size_t utf8_length() const { return m_impl.length(); }
#elif wxUSE_UNICODE_WCHAR
- static wxString FromUTF8(const char *utf8)
- { return wxString(utf8, wxMBConvUTF8()); }
- static wxString FromUTF8(const char *utf8, size_t len)
+ static wxString FromUTF8(const char *utf8, size_t len = npos)
{ return wxString(utf8, wxMBConvUTF8(), len); }
+ static wxString FromUTF8Unchecked(const char *utf8, size_t len = npos)
+ {
+ const wxString s(utf8, wxMBConvUTF8(), len);
+ wxASSERT_MSG( !utf8 || !*utf8 || !s.empty(),
+ "string must be valid UTF-8" );
+ return s;
+ }
const wxCharBuffer utf8_str() const { return mb_str(wxMBConvUTF8()); }
const wxCharBuffer ToUTF8() const { return utf8_str(); }
#else // ANSI