// code redundancy in all native wxColour implementations
//-----------------------------------------------------------------------------
-#if defined( __WXMAC__ ) || defined( __WXMSW__ )
+#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXPM__ )
#define wxCOLOUR_IS_GDIOBJECT 0
#else
#define wxCOLOUR_IS_GDIOBJECT 1