// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGE_H_
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
+#include "wx/bitmap.h"
#if wxUSE_STREAMS
-#include "wx/stream.h"
+ #include "wx/stream.h"
#endif
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBMPHandler;
class WXDLLEXPORT wxImage;
-class WXDLLEXPORT wxBitmap;
-
//-----------------------------------------------------------------------------
// wxImageHandler
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHandler: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxImageHandler)
-
+
public:
wxImageHandler() { m_name = ""; m_extension = ""; m_type = 0; }
inline void SetName(const wxString& name) { m_name = name; }
inline void SetExtension(const wxString& ext) { m_extension = ext; }
inline void SetType(long type) { m_type = type; }
+ inline void SetMimeType(const wxString& type) { m_mime = type; }
inline wxString GetName() const { return m_name; }
inline wxString GetExtension() const { return m_extension; }
inline long GetType() const { return m_type; }
-
+ inline wxString GetMimeType() const { return m_mime; }
+
protected:
wxString m_name;
wxString m_extension;
+ wxString m_mime;
long m_type;
-
+
};
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxPNGHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxPNGHandler)
-
+
public:
inline wxPNGHandler()
m_name = "PNG file";
m_extension = "png";
m_type = wxBITMAP_TYPE_PNG;
+ m_mime = "image/png";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
#endif
-
};
#endif
m_name = "JPEG file";
m_extension = "jpg";
m_type = wxBITMAP_TYPE_JPEG;
+ m_mime = "image/jpeg";
};
+#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
+#endif
};
#endif
class WXDLLEXPORT wxBMPHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
-
+
public:
inline wxBMPHandler()
m_name = "BMP file";
m_extension = "bmp";
m_type = wxBITMAP_TYPE_BMP;
+ m_mime = "image/bmp";
+ };
+
+#if wxUSE_STREAMS
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+#endif
+};
+
+//-----------------------------------------------------------------------------
+// wxGIFHandler
+//-----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGIFHandler : public wxImageHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxGIFHandler)
+
+public:
+
+ inline wxGIFHandler()
+ {
+ m_name = "GIF file";
+ m_extension = "gif";
+ m_type = wxBITMAP_TYPE_GIF;
+ m_mime = "image/gif";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
#endif
};
wxImage( int width, int height );
wxImage( const wxString& name, long type = wxBITMAP_TYPE_PNG );
wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG );
-
+ wxImage( const wxString& name, const wxString& mimetype );
+ wxImage( wxInputStream& stream, const wxString& mimetype );
+
wxImage( const wxImage& image );
wxImage( const wxImage* image );
-
- // these functions get implemented in /src/(platform)/bitmap.cpp
+
+ // these functions get implemented in /src/(platform)/bitmap.cpp
wxImage( const wxBitmap &bitmap );
+ operator wxBitmap() const { return ConvertToBitmap(); }
wxBitmap ConvertToBitmap() const;
void Create( int width, int height );
void Destroy();
-
- wxImage Scale( int width, int height );
-
- // these routines are slow but safe
+
+ // return the new image with size width*height
+ wxImage Scale( int width, int height ) const;
+
+ // rescales the image in place
+ void Rescale( int width, int height ) { *this = Scale(width, height); }
+
+ // these routines are slow but safe
void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
unsigned char GetRed( int x, int y );
unsigned char GetGreen( int x, int y );
unsigned char GetBlue( int x, int y );
-
+
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_PNG );
+ virtual bool LoadFile( const wxString& name, const wxString& mimetype );
#if wxUSE_STREAMS
virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG );
+ virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype );
#endif
virtual bool SaveFile( const wxString& name, int type );
+ virtual bool SaveFile( const wxString& name, const wxString& mimetype );
#if wxUSE_STREAMS
virtual bool SaveFile( wxOutputStream& stream, int type );
+ virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype );
#endif
bool Ok() const;
char unsigned *GetData() const;
void SetData( char unsigned *data );
-
+
void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
unsigned char GetMaskRed() const;
unsigned char GetMaskGreen() const;
void SetMask( bool mask = TRUE );
bool HasMask() const;
- inline wxImage& operator = (const wxImage& image)
- { if ((*this) == image)
- return (*this);
+ wxImage& operator = (const wxImage& image)
+ {
+ if ( (*this) != image )
Ref(image);
- return *this; }
+ return *this;
+ }
- inline bool operator == (const wxImage& image)
+ bool operator == (const wxImage& image)
{ return m_refData == image.m_refData; }
- inline bool operator != (const wxImage& image)
+ bool operator != (const wxImage& image)
{ return m_refData != image.m_refData; }
- static inline wxList& GetHandlers() { return sm_handlers; }
+ static wxList& GetHandlers() { return sm_handlers; }
static void AddHandler( wxImageHandler *handler );
static void InsertHandler( wxImageHandler *handler );
static bool RemoveHandler( const wxString& name );
static wxImageHandler *FindHandler( const wxString& name );
static wxImageHandler *FindHandler( const wxString& extension, long imageType );
static wxImageHandler *FindHandler( long imageType );
-
+ static wxImageHandler *FindHandlerMime( const wxString& mimetype );
+
static void CleanUpHandlers();
static void InitStandardHandlers();
protected:
static wxList sm_handlers;
-
+
};
#endif
// _WX_IMAGE_H_
+