#include "wx/frame.h"
#include "wx/dialog.h"
#include "wx/settings.h"
+ #include "wx/bitmap.h"
#endif
#ifndef __WXWINCE__
#include "wx/tokenzr.h"
#include "wx/fontenum.h"
#include "wx/module.h"
-#include "wx/bitmap.h"
#include "wx/image.h"
#include "wx/fontmap.h"
#include "wx/artprov.h"
}
}
- if ( dest.GetType() == wxXML_TEXT_NODE && with.GetContent().Length() )
+ if ( dest.GetType() == wxXML_TEXT_NODE && with.GetContent().length() )
dest.SetContent(with.GetContent());
}
if (hasFacename)
{
wxString faces = GetParamValue(wxT("face"));
- wxFontEnumerator enu;
- enu.EnumerateFacenames();
+ wxArrayString facenames(wxFontEnumerator::GetFacenames());
wxStringTokenizer tk(faces, wxT(","));
while (tk.HasMoreTokens())
{
- int index = enu.GetFacenames()->Index(tk.GetNextToken(), false);
+ int index = facenames.Index(tk.GetNextToken(), false);
if (index != wxNOT_FOUND)
{
- facename = (*enu.GetFacenames())[index];
+ facename = facenames[index];
break;
}
}