virtual bool Start( int nMilliseconds = -1
,bool bOneShot = FALSE
);
virtual void Stop(void);
inline virtual bool IsRunning(void) const { return m_ulId != 0L; }
virtual bool Start( int nMilliseconds = -1
,bool bOneShot = FALSE
);
virtual void Stop(void);
inline virtual bool IsRunning(void) const { return m_ulId != 0L; }