dc.DrawRectangle(p, s)
Now before you start yelling and screaming at me for breaking all your
-code, take note that up above I said, "...using the new wx namespace..."
-That's because if you are still importing from wxPython.wx then there
-are some classes defined there with Draw and etc. methods that have
-2.4 compatible signatures. However if/when the old wxPython.wx
-namespace is removed then these classes will be removed too so you
-should plan on migrating to the new namespace and new DC Draw methods
-before that time.
+code, take note that up above I said, "...using the new wx
+namespace..." That's because if you are still importing from
+wxPython.wx then there are some classes defined there with Draw and
+etc. methods that have 2.4 compatible signatures. Unfortunately there
+is one exception to this behaviour. If a DC is returned from a
+function or method then an instance of the new class (with the new
+methods described above) will be returned instead of the compatibility
+class. If/When the old wxPython.wx namespace is removed then these
+compatibility classes will be removed too so you should plan on
+migrating to the new namespace and new DC Draw methods before that
+time.
When adding a spacer to a sizer you now need to use a wx.Size or a
2-integer sequence instead of separate width and height parameters.
+This allows for more consistency in how you add the various types of
+items to a sizer. The first parameter defines the item (instead of
+the possibily first two, depending on if you are doing a spacer or
+not,) and that item can either be a window, a sizer or a spacer (which
+can be a sequence or a wx.Size.)
The wx.GridBagSizer class (very similar to the RowColSizer in the
library) has been added to C++ and wrapped for wxPython. It can also
Insert, Prepend, and etc.) methods any longer. Just use Add and the
wrappers will figure out what to do.
+**[Changed in 2.5.1.6]** wx.ADJUST_MINSIZE is now the default
+behaviour for window items in sizers. This means that the item's
+GetAdjustedBestSize will be called when calculating layout and the
+return value from that will be used for the minimum size. Added
+wx.FIXED_MINSIZE flag for when you would like the old behavior but you
+should only need it when your desired size is smaller than the item's
+GetBestSize. When a window is added to a sizer it's initial size, if
+any, is set as the window's minimal size using SetSizeHints if there
+isn't already a minimal size.
+
PlatformInfo
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