static const int wxTREE_HITTEST_ONITEMBUTTON = 0x0008;
// on the bitmap associated with an item.
static const int wxTREE_HITTEST_ONITEMICON = 0x0010;
- // on the ident associated with an item.
-static const int wxTREE_HITTEST_ONITEMIDENT = 0x0020;
+ // on the indent associated with an item.
+static const int wxTREE_HITTEST_ONITEMINDENT = 0x0020;
// on the label (string) associated with an item.
static const int wxTREE_HITTEST_ONITEMLABEL = 0x0040;
// on the right of the label associated with an item.
static const int wxTREE_HITTEST_ONITEMRIGHT = 0x0080;
// on the label (string) associated with an item.
-//static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0100;
+static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0100;
// on the left of the wxTreeCtrl.
static const int wxTREE_HITTEST_TOLEFT = 0x0200;
// on the right of the wxTreeCtrl.
const wxString& GetLabel() const { return m_label; }
private:
- // TODO we could save some space by using union here
+ // we could probably save some space by using union here
int m_code;
wxTreeItemId m_item,
m_itemOld;
// ----------------------------------------------------------------------------
// GetItem() returns the item being dragged, GetPoint() the mouse coords
+//
+// if you call event.Allow(), the drag operation will start and a
+// EVT_TREE_END_DRAG event will be sent when the drag is over.
#define EVT_TREE_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
+// GetItem() is the item on which the drop occured (if any) and GetPoint() the
+// current mouse coords
+#define EVT_TREE_END_DRAG(id, fn) { wxEVT_COMMAND_TREE_END_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
+
// GetItem() returns the itme whose label is being edited, GetLabel() returns
// the current item label for BEGIN and the would be new one for END.
//