\docparam{mimetype}{MIME type string (for example 'image/jpeg')}
-Note : you must call wxImage::AddHandler(new wxJPEGHandler) during application
+Note : you must call wxImage::AddHandler(new wxJPEGHandler) during application
initialization in order to work with JPEGs.
\wxheading{See also}
\helpref{wxImage::LoadFile}{wximageloadfile}
+\pythonnote{Constructors supported by wxPython are:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxImage(name, flag)}}{Loads an image from a file}
+\twocolitem{\bf{wxNullImage()}}{Create a null image (has no size or
+image data)}
+\twocolitem{\bf{wxEmptyImage(width, height)}}{Creates an empty image
+of the given size}
+\twocolitem{\bf{wxImageFromMime(name, mimetype}}{Creates an image from
+the given file of the given mimetype}
+\twocolitem{\bf{wxImageFromBitmap(bitmap)}}{Creates an image from a
+platform-dependent bitmap}
+\end{twocollist}}
+}
+
\membersection{wxImage::\destruct{wxImage}}
\func{}{\destruct{wxImage}}{\void}
\helpref{wxImageHandler}{wximagehandler}
+\pythonnote{In wxPython this static method is named \tt{wxImage_AddHandler}.}
\membersection{wxImage::CleanUpHandlers}
\func{static void}{CleanUpHandlers}{\void}
\helpref{wxImage::SaveFile}{wximagesavefile}
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{LoadFile(filename, type)}}{Loads an image of the given
+type from a file}
+\twocolitem{\bf{LoadMimeFile(filename, mimetype)}}{Loads an image of the given
+mimetype from a file}
+\end{twocollist}}
+}
+
+
\membersection{wxImage::Ok}\label{wximageok}
\constfunc{bool}{Ok}{\void}
\helpref{wxImage::LoadFile}{wximageloadfile}
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{SaveFile(filename, type)}}{Saves the image using the given
+type to the named file}
+\twocolitem{\bf{SaveMimeFile(filename, mimetype)}}{Saves the image using the given
+mimetype to the named file}
+\end{twocollist}}
+}
+
+\membersection{wxImage::Rescale}\label{wximagerescale}
+
+\func{wxImage}{Rescale}{\param{int}{ width}, \param{int}{ height}}
+
+Changes the size of the image in-place: after a call to this function, thei
+mage will have the given width and height.
+
+\wxheading{See also}
+
+\helpref{Scale}{wximagescale}
+
\membersection{wxImage::Scale}\label{wximagescale}
-\func{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
+\constfunc{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
Returns a scaled version of the image. This is also useful for
scaling bitmaps in general as the only other way to scale bitmaps
-is to blit a wxMemoryDC into another wxMemoryDC. Windows can do such
-scaling itself but in the GTK port, scaling bitmaps is done using
-this routine internally.
+is to blit a wxMemoryDC into another wxMemoryDC.
+
+NB: although Windows can do such scaling itself but in the GTK port, scaling
+bitmaps is done using this routine internally.
+
+Example:
+
+\begin{verbatim}
+ // get the bitmap from somewhere
+ wxBitmap bmp = ...;
+
+ // rescale it to have size of 32*32
+ if ( bmp.GetWidth() != 32 || bmp.GetHeight() != 32 )
+ {
+ wxImage image(bmp);
+ bmp = image.Scale(32, 32).ConvertToBitmap();
+
+ // another possibility:
+ image.Rescale(32, 32);
+ bmp = image;
+ }
+
+\end{verbatim}
+
+\wxheading{See also}
+
+\helpref{Rescale}{wximagerescale}
\membersection{wxImage::SetData}\label{wximagesetdata}
\func{void}{SetData}{\param{unsigned char*}{data}}
-Sets the image data without performing checks. The data given must have
+Sets the image data without performing checks. The data given must have
the size (width*height*3) or results will be unexpected. Don't use this
method if you aren't sure you know what you are doing.