// This setting is for Win32 only and can only be enabled if your compiler
// supports Win32 structured exception handling (currently only VC++ does)
//
-// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
#define wxUSE_ON_FATAL_EXCEPTION 1
// machine-readable minidumop created by wxCrashReport::Generate()) stack back
// trace when your program crashes using wxStackWalker
//
-// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_STACKWALKER 1
// code will lead to undefined behaviour -- but the code itself will be
// slightly smaller and faster.
//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
// Default is 1
//
// Recommended setting: depends on whether you intend to use C++ exceptions
// library without it if you have no use for it - this will result in a
// somewhat smaller and faster operation.
//
-// This is ignored under Win16, threads are only supported under Win32.
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effectNotice that if
+// wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
+// wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
//
// Default is 1
//
// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
#define wxUSE_DIRECTSHOW 0
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER 0
+
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
// Default is 1 for the platforms where native status bar is supported.
//
// Recommended setting: 1 (there is no advantage in using the generic one)
-#if defined(__WXMSW__) || defined(__WXMAC__)
#define wxUSE_NATIVE_STATUSBAR 1
-#else
-#define wxUSE_NATIVE_STATUSBAR 0
-#endif
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless