if ( convertEncoding )
{
wxFontEncoding targetEnc = wxFONTENCODING_SYSTEM;
- wxFontEncoding enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE);
+ wxFontEncoding enc = wxFontMapper::Get()->CharsetToEncoding(charset, FALSE);
if ( enc == wxFONTENCODING_SYSTEM )
{
convertEncoding = FALSE; // unknown encoding
wxString encname = GetSystemEncodingName();
if ( !encname.empty() )
{
- wxFontEncoding enc = wxTheFontMapper->
+ wxFontEncoding enc = wxFontMapper::Get()->
CharsetToEncoding(encname, FALSE /* not interactive */);
// this should probably be considered as a bug in CharsetToEncoding():