// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
+#ifdef SCI_NAMESPACE
+namespace Scintilla {
+#endif
+
/**
*/
class WindowAccessor : public Accessor {
bool InternalIsLeadByte(char ch);
void Fill(int position);
public:
- WindowAccessor(WindowID id_, PropSet &props_) :
- Accessor(), id(id_), props(props_),
+ WindowAccessor(WindowID id_, PropSet &props_) :
+ Accessor(), id(id_), props(props_),
lenDoc(-1), validLen(0), chFlags(0), chWhile(0) {
}
~WindowAccessor();
void Flush();
int GetLineState(int line);
int SetLineState(int line, int state);
- int GetPropertyInt(const char *key, int defaultValue=0) {
- return props.GetInt(key, defaultValue);
+ int GetPropertyInt(const char *key, int defaultValue=0) {
+ return props.GetInt(key, defaultValue);
}
char *GetProperties() {
return props.ToString();
void ColourTo(unsigned int pos, int chAttr);
void SetLevel(int line, int level);
int IndentAmount(int line, int *flags, PFNIsCommentLeader pfnIsCommentLeader = 0);
+ void IndicatorFill(int start, int end, int indicator, int value);
};
+
+#ifdef SCI_NAMESPACE
+}
+#endif