#include "wx/dcmemory.h"
#include "wx/image.h"
#include "wx/module.h"
+#include "wx/log.h"
#include "wx/gtk/win_gtk.h"
m_owner->GetSize(width, height);
}
-void wxWindowDC::DoFloodFill( wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
- const wxColour &WXUNUSED(col), int WXUNUSED(style) )
+void wxWindowDC::DoFloodFill( wxCoord x, wxCoord y,
+ const wxColour & col, int style )
{
- wxFAIL_MSG( wxT("wxWindowDC::DoFloodFill not implemented") );
+ if (GetBrush().GetStyle() == wxTRANSPARENT)
+ {
+ wxLogDebug(wxT("In FloodFill, current Brush is transparent, no filling done"));
+ return ;
+ }
+ int height = 0;
+ int width = 0;
+ this->GetSize(&width, &height);
+ //it would be nice to fail if we don't get a sensible size...
+ if (width < 1 || height < 1)
+ {
+ wxLogError(wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC"));
+ return ;
+ }
+
+ //this is much faster than doing the individual pixels
+ wxMemoryDC memdc;
+ wxBitmap bitmap(width, height);
+ memdc.SelectObject(bitmap);
+ memdc.Blit(0, 0, width, height, (wxDC*) this, 0, 0);
+ memdc.SelectObject(wxNullBitmap);
+
+ wxImage image = bitmap.ConvertToImage();
+ image.DoFloodFill (x,y, GetBrush(), col, style, GetLogicalFunction());
+ bitmap = wxBitmap(image);
+ memdc.SelectObject(bitmap);
+ Blit(0, 0, width, height, &memdc, 0, 0);
+ memdc.SelectObject(wxNullBitmap);
}
bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
memdc.Blit(0, 0, 1, 1, (wxDC*) this, x1, y1);
memdc.SelectObject(wxNullBitmap);
- wxImage image(bitmap);
+ wxImage image = bitmap.ConvertToImage();
col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0));
return TRUE;
}
wxBitmap use_bitmap;
if ((w != ww) || (h != hh))
{
- wxImage image( bitmap );
+ wxImage image = bitmap.ConvertToImage();
image.Rescale( ww, hh );
if (is_mono)
- use_bitmap = image.ConvertToMonoBitmap(255,255,255);
+ use_bitmap = wxBitmap(image.ConvertToMono(255,255,255), 1);
else
- use_bitmap = image.ConvertToBitmap();
+ use_bitmap = wxBitmap(image);
}
else
{
use_bitmap = bitmap;
}
-
+
/* apply mask if any */
GdkBitmap *mask = (GdkBitmap *) NULL;
if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
if (useMask && mask)
{
GdkBitmap *new_mask = (GdkBitmap*) NULL;
+#ifndef __WXGTK20__ // TODO fix crash
if (!m_currentClippingRegion.IsNull())
{
GdkColor col;
gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, ww, hh );
gdk_gc_unref( gc );
}
-
+#endif
if (is_mono)
{
if (new_mask)
gdk_gc_set_clip_mask( m_penGC, mask );
gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
+
if (new_mask)
gdk_bitmap_unref( new_mask );
}
if ((bm_width != bm_ww) || (bm_height != bm_hh))
{
- wxImage image( memDC->m_selected );
+ wxImage image = memDC->m_selected.ConvertToImage();
image = image.Scale( bm_ww, bm_hh );
if (is_mono)
- use_bitmap = image.ConvertToMonoBitmap(255,255,255);
+ use_bitmap = wxBitmap(image.ConvertToMono(255,255,255), 1);
else
- use_bitmap = image.ConvertToBitmap();
+ use_bitmap = wxBitmap(image);
}
else
{
if (useMask && mask)
{
GdkBitmap *new_mask = (GdkBitmap*) NULL;
+#ifndef __WXGTK20__ // TODO fix crash
if (!m_currentClippingRegion.IsNull())
{
GdkColor col;
gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, bm_ww, bm_hh );
gdk_gc_unref( gc );
}
-
+#endif
if (is_mono)
{
if (new_mask)
gdk_gc_set_subwindow( m_penGC, GDK_CLIP_BY_CHILDREN );
/* scale image */
- wxImage image( bitmap );
+ wxImage image = bitmap.ConvertToImage();
image = image.Scale( ww, hh );
/* convert to bitmap */
- bitmap = image.ConvertToBitmap();
+ bitmap = wxBitmap(image);
/* draw scaled bitmap */
gdk_draw_pixmap( m_window, m_penGC, bitmap.GetPixmap(), 0, 0, xx, yy, -1, -1 );
minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
// prepare to blit-with-rotate the bitmap to the DC
- wxImage image(src);
+ wxImage image = src.ConvertToImage();
GdkColor *colText = m_textForegroundColour.GetColor(),
*colBack = m_textBackgroundColour.GetColor();