// Author: Vadim Zeitlin
// Modified by:
// Created: 22.07.99
-// RCS-ID: $Id$
// Copyright: (c) 1999-2005 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
{
if ( (cmd == EN_CHANGE) && (!m_blockEvent ))
{
- wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
+ wxCommandEvent event(wxEVT_TEXT, GetId());
event.SetEventObject(this);
wxString val = wxGetWindowText(m_hwndBuddy);
event.SetString(val);
{
case WXK_RETURN:
{
- wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_windowId);
+ wxCommandEvent event(wxEVT_TEXT_ENTER, m_windowId);
InitCommandEvent(event);
wxString val = wxGetWindowText(m_hwndBuddy);
event.SetString(val);
sizeText.x -= sizeBtn.x + MARGIN_BETWEEN;
if ( sizeText.x <= 0 )
{
- wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
+ wxLogDebug(wxS("wxSpinCtrl \"%s\": initial width %d is too small, ")
+ wxS("at least %d pixels needed."),
+ name, size.x, sizeBtn.x + MARGIN_BETWEEN + 1);
}
wxPoint posBtn(pos);
if ( value.ToLong(&initialFromText) )
initial = initialFromText;
- SetValue(initial);
-
- m_oldValue = initial;
-
- // Set the range in the native control
+ // Set the range in the native control: notice that we must do it before
+ // calling SetValue() to use the correct validity checks for the initial
+ // value.
SetRange(min, max);
+ SetValue(initial);
// Also set the text part of the control if it was specified independently
// but don't generate an event for this, it would be unexpected.
void wxSpinCtrl::SendSpinUpdate(int value)
{
- wxCommandEvent event(wxEVT_COMMAND_SPINCTRL_UPDATED, GetId());
+ wxCommandEvent event(wxEVT_SPINCTRL, GetId());
event.SetEventObject(this);
event.SetInt(value);
// ----------------------------------------------------------------------------
wxSize wxSpinCtrl::DoGetBestSize() const
+{
+ return DoGetSizeFromTextSize(DEFAULT_ITEM_WIDTH);
+}
+
+wxSize wxSpinCtrl::DoGetSizeFromTextSize(int xlen, int ylen) const
{
wxSize sizeBtn = wxSpinButton::DoGetBestSize();
- sizeBtn.x += DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN;
int y;
wxGetCharSize(GetHWND(), NULL, &y, GetFont());
- y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(y);
-
// JACS: we should always use the height calculated
// from above, because otherwise we'll get a spin control
// that's too big. So never use the height calculated
// from wxSpinButton::DoGetBestSize().
- // if ( sizeBtn.y < y )
- {
- // make the text tall enough
- sizeBtn.y = y;
- }
+ wxSize tsize(xlen + sizeBtn.x + MARGIN_BETWEEN + 3*y/10 + 10,
+ EDIT_HEIGHT_FROM_CHAR_HEIGHT(y));
+
+ // Check if the user requested a non-standard height.
+ if ( ylen > 0 )
+ tsize.IncBy(0, ylen - y);
- return sizeBtn;
+ return tsize;
}
void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
{
int widthBtn = wxSpinButton::DoGetBestSize().x;
int widthText = width - widthBtn - MARGIN_BETWEEN;
- if ( widthText <= 0 )
+ if ( widthText < 0 )
{
- wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
+ // This can happen during the initial window layout when it's total
+ // size is too small to accommodate all the controls and usually is not
+ // a problem because the window will be relaid out with enough space
+ // later. Of course, if it isn't and this is our final size, then we
+ // have a real problem but as we don't know if this is going to be the
+ // case or not, just hope for the best -- we used to give a debug
+ // warning here and this was annoying as it could result in dozens of
+ // perfectly harmless warnings.
+ widthText = 0;
}
// 1) The buddy window
DoMoveSibling(m_hwndBuddy, x, y, widthText, height);
// 2) The button window
- x += widthText + MARGIN_BETWEEN;
+ if ( widthText > 0 )
+ x += widthText + MARGIN_BETWEEN;
wxSpinButton::DoMoveWindow(x, y, widthBtn, height);
}