return true;
}
+// Resets bits in destination so new attributes aren't merged with mutually exclusive ones
+static bool wxResetIncompatibleBits(const int mask, const int srcFlags, int& destFlags, int& destBits)
+{
+ if ((srcFlags & mask) && (destFlags & mask))
+ {
+ destBits &= ~mask;
+ destFlags &= ~mask;
+ }
+
+ return true;
+}
+
bool wxTextAttr::Apply(const wxTextAttr& style, const wxTextAttr* compareWith)
{
wxTextAttr& destStyle = (*this);
int srcBits = style.GetTextEffects();
int srcFlags = style.GetTextEffectFlags();
+ // Reset incompatible bits in the destination
+ wxResetIncompatibleBits((wxTEXT_ATTR_EFFECT_SUPERSCRIPT|wxTEXT_ATTR_EFFECT_SUBSCRIPT), srcFlags, destFlags, destBits);
+ wxResetIncompatibleBits((wxTEXT_ATTR_EFFECT_CAPITALS|wxTEXT_ATTR_EFFECT_SMALL_CAPITALS), srcFlags, destFlags, destBits);
+ wxResetIncompatibleBits((wxTEXT_ATTR_EFFECT_STRIKETHROUGH|wxTEXT_ATTR_EFFECT_DOUBLE_STRIKETHROUGH), srcFlags, destFlags, destBits);
+
CombineBitlists(destBits, srcBits, destFlags, srcFlags);
destStyle.SetTextEffects(destBits);