if ( !HasVirtualWidth() )
{
m_pState->SetVirtualWidth(width);
- x = width;
}
m_width = width;
int splitterHitOffset;
state->HitTestH( x, &splitterHit, &splitterHitOffset );
- // No event type check - basicly calling this method should
+ // No event type check - basically calling this method should
// just stop dragging.
// Left up after dragged?
if ( m_dragStatus >= 1 )