void wxPGInitResourceModule()
{
wxModule* module = new wxPGGlobalVarsClassManager;
- module->Init();
wxModule::RegisterModule(module);
+ wxModule::InitializeModules();
}
wxPGGlobalVarsClass* wxPGGlobalVars = NULL;
colIndex);
wxWindowID id = tc->GetId();
- tc->Connect(id, wxEVT_COMMAND_TEXT_ENTER,
+ tc->Connect(id, wxEVT_TEXT_ENTER,
wxCommandEventHandler(wxPropertyGrid::OnLabelEditorEnterPress),
NULL, this);
tc->Connect(id, wxEVT_KEY_DOWN,
//
// Filter out excess wxTextCtrl modified events
- if ( event.GetEventType() == wxEVT_COMMAND_TEXT_UPDATED && wnd )
+ if ( event.GetEventType() == wxEVT_TEXT && wnd )
{
if ( wxDynamicCast(wnd, wxTextCtrl) )
{
//
// Try common button handling
- if ( m_wndEditor2 && event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED )
+ if ( m_wndEditor2 && event.GetEventType() == wxEVT_BUTTON )
{
wxPGEditorDialogAdapter* adapter = selected->GetEditorDialog();
{
buttonWasHandled = true;
// Store as res2, as previously (and still currently alternatively)
- // dialogs can be shown by handling wxEVT_COMMAND_BUTTON_CLICKED
+ // dialogs can be shown by handling wxEVT_BUTTON
// in wxPGProperty::OnEvent().
adapter->ShowDialog( this, selected );
delete adapter;
// Regardless of editor type, unfocus editor on
// text-editing related enter press.
- if ( event.GetEventType() == wxEVT_COMMAND_TEXT_ENTER )
+ if ( event.GetEventType() == wxEVT_TEXT_ENTER )
{
SetFocusOnCanvas();
}
// Regardless of editor type, unfocus editor on
// text-editing related enter press.
- if ( event.GetEventType() == wxEVT_COMMAND_TEXT_ENTER )
+ if ( event.GetEventType() == wxEVT_TEXT_ENTER )
{
SetFocusOnCanvas();
}
// Let unhandled button click events go to the parent
- if ( !buttonWasHandled && event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED )
+ if ( !buttonWasHandled && event.GetEventType() == wxEVT_BUTTON )
{
result = true;
- wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED,GetId());
+ wxCommandEvent evt(wxEVT_BUTTON,GetId());
GetEventHandler()->AddPendingEvent(evt);
}
}
// NB: On wxMSW, a wxTextCtrl with wxTE_PROCESS_ENTER
// may beep annoyingly if that event is skipped
// and passed to parent event handler.
- if ( event.GetEventType() == wxEVT_COMMAND_TEXT_ENTER )
+ if ( event.GetEventType() == wxEVT_TEXT_ENTER )
return true;
return wxEvtHandler::ProcessEvent(event);
if ( !HasVirtualWidth() )
{
m_pState->SetVirtualWidth(width);
- x = width;
}
m_width = width;
int splitterHitOffset;
state->HitTestH( x, &splitterHit, &splitterHitOffset );
- // No event type check - basicly calling this method should
+ // No event type check - basically calling this method should
// just stop dragging.
// Left up after dragged?
if ( m_dragStatus >= 1 )
if ( action == wxPG_ACTION_PRESS_BUTTON &&
m_wndEditor2 )
{
- wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, m_wndEditor2->GetId());
+ wxCommandEvent evt(wxEVT_BUTTON, m_wndEditor2->GetId());
GetEventHandler()->AddPendingEvent(evt);
return true;
}