+#ifdef __WXDEBUG__
+ static const wxChar *GetFormatName(wxDataFormat format);
+
+ #define wxGetFormatName(format) wxDataObject::GetFormatName(format)
+#else // !Debug
+ #define wxGetFormatName(format) _T("")
+#endif // Debug/!Debug
+ // they need to be accessed from wxIDataObject, so made them public,
+ // or wxIDataObject friend
+public:
+ virtual const void* GetSizeFromBuffer( const void* buffer, size_t* size,
+ const wxDataFormat& format );
+ virtual void* SetSizeInBuffer( void* buffer, size_t size,
+ const wxDataFormat& format );
+ virtual size_t GetBufferOffset( const wxDataFormat& format );