// Purpose: graphics context methods common to all platforms
// Author: Stefan Csomor
// Modified by:
-// Created:
+// Created:
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
#include "wx/region.h"
#endif
+#ifndef wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+ #define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
+#endif
+
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
}
void wxGCDC::SetGraphicsContext( wxGraphicsContext* ctx )
-{
+{
delete m_graphicContext;
m_graphicContext = ctx;
- m_matrixOriginal = m_graphicContext->GetTransform();
+ if ( m_graphicContext )
+ {
+ m_matrixOriginal = m_graphicContext->GetTransform();
+ m_ok = true;
+ }
}
wxGCDC::wxGCDC(const wxWindowDC& dc)
{
Init();
- m_graphicContext = wxGraphicsContext::Create(dc);
- m_matrixOriginal = m_graphicContext->GetTransform();
- m_ok = true;
+ SetGraphicsContext( wxGraphicsContext::Create(dc) );
if ( dc.GetFont().Ok())
m_graphicContext->SetFont( m_graphicContext->CreateFont(dc.GetFont(),dc.GetTextForeground()));
if ( dc.GetPen().Ok())
m_matrixCurrent = m_graphicContext->CreateMatrix();
m_matrixCurrent.Translate( m_deviceOriginX, m_deviceOriginY );
m_matrixCurrent.Scale( m_scaleX, m_scaleY );
- m_matrixCurrent.Translate( m_logicalOriginX, m_logicalOriginY );
-
+ // the logical origin sets the origin to have new coordinates
+ m_matrixCurrent.Translate( -m_logicalOriginX, -m_logicalOriginY );
+
m_graphicContext->SetTransform( m_matrixOriginal );
m_graphicContext->ConcatTransform( m_matrixCurrent );
}
{
wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid DC") );
wxCHECK_MSG( source->Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid source DC") );
-
+
if ( logical_func == wxNO_OP )
return true;
else if ( logical_func != wxCOPY )
ysrcMask = ysrc;
}
- wxCoord yysrc = source-> LogicalToDeviceY(ysrc);
- wxCoord xxsrc = source-> LogicalToDeviceX(xsrc);
- wxCoord wwsrc = source-> LogicalToDeviceXRel(width);
- wxCoord hhsrc = source-> LogicalToDeviceYRel(height);
-
- wxBitmap blit;
- wxMemoryDC* memdc = wxDynamicCast(source,wxMemoryDC);
- if ( memdc )
- {
- blit = memdc->GetSelectedBitmap();
-
- wxASSERT_MSG( blit.Ok() , wxT("Invalid bitmap for blitting") );
+ wxRect subrect(source-> LogicalToDeviceX(xsrc),source-> LogicalToDeviceY(ysrc),
+ source-> LogicalToDeviceXRel(width),source-> LogicalToDeviceYRel(height));
- wxCoord bmpwidth = blit.GetWidth();
- wxCoord bmpheight = blit.GetHeight();
+ wxBitmap blit = source->GetAsBitmap( &subrect );
- if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc )
- {
- wwsrc = wxMin( wwsrc , bmpwidth - xxsrc );
- hhsrc = wxMin( hhsrc , bmpheight - yysrc );
- if ( wwsrc > 0 && hhsrc > 0 )
- {
- if ( xxsrc >= 0 && yysrc >= 0 )
- {
- wxRect subrect( xxsrc, yysrc, wwsrc , hhsrc );
- // TODO we perhaps could add a DrawSubBitmap call to dc for performance reasons
- blit = blit.GetSubBitmap( subrect );
- }
- else
- {
- // in this case we'd probably have to adjust the different coordinates, but
- // we have to find out proper contract first
- blit = wxNullBitmap;
- }
- }
- else
- {
- blit = wxNullBitmap;
- }
- }
- }
- else
- {
- wxWindowDC* windc = wxDynamicCast(source,wxWindowDC);
- if (windc)
- {
- wxBitmap bmp;
- bmp = windc->GetAsBitmap();
- if (bmp.IsOk())
- blit = bmp.GetSubBitmap( wxRect(xsrc, ysrc, width, height ) );
- }
- }
-
if ( blit.Ok() )
{
m_graphicContext->DrawBitmap( blit, xdest , ydest , width , height );
m_graphicContext->GetTextExtent( str, &w, &h, &d, &e );
if ( height )
- *height = h;
+ *height = (wxCoord)h;
if ( descent )
- *descent = d;
+ *descent = (wxCoord)d;
if ( externalLeading )
- *externalLeading =e;
+ *externalLeading = (wxCoord)e;
if ( width )
- *width = w;
+ *width = (wxCoord)w;
if ( theFont )
{
wxPen p = *wxTRANSPARENT_PEN;
m_graphicContext->SetPen( p );
DoDrawRectangle( 0, 0, 32000 , 32000 );
- m_graphicContext->SetPen( m_pen );
+ m_graphicContext->SetPen( m_pen );
m_graphicContext->SetBrush( m_brush );
}