const wxChar *wildcard = wxFileSelectorDefaultWildcardStr,
int flags = 0,
wxWindow *parent = NULL,
- int x = -1, int y = -1);
+ int x = wxDefaultCoord, int y = wxDefaultCoord);
// An extended version of wxFileSelector
WXDLLEXPORT wxString
const wxChar *wildcard = wxFileSelectorDefaultWildcardStr,
int flags = 0,
wxWindow *parent = NULL,
- int x = -1, int y = -1);
+ int x = wxDefaultCoord, int y = wxDefaultCoord);
// Ask for filename to load
WXDLLEXPORT wxString
#elif defined(__WXMOTIF__)
#include "wx/motif/filedlg.h"
#elif defined(__WXGTK__)
+#ifdef __WXGTK24__
+#include "wx/gtk/filedlg.h"
+#else
#include "wx/generic/filedlgg.h"
+#endif
#elif defined(__WXX11__)
#include "wx/generic/filedlgg.h"
#elif defined(__WXMGL__)
#elif defined(__WXMAC__)
#include "wx/mac/filedlg.h"
#elif defined(__WXCOCOA__)
-#include "wx/generic/filedlgg.h"
+#include "wx/cocoa/filedlg.h"
#elif defined(__WXPM__)
#include "wx/os2/filedlg.h"
#endif