-from misc2 import *
-
-from windows import *
-
-from gdi import *
-
-from clip_dnd import *
-
-from events import *
-
-from streams import *
-
-from mdi import *
-
-from frames import *
-
-from stattool import *
-
-from controls import *
-
-from controls2 import *
-
-from windows2 import *
-
-from cmndlgs import *
-
-from windows3 import *
-
-from image import *
-
-from printfw import *
-
-from sizers import *
-
-from filesys import *
-
-from utils import *
-import wx
-class wxGLContextPtr(wxObjectPtr):
- def __init__(self,this):
- self.this = this
- self.thisown = 0
- def __del__(self,glcanvasc=glcanvasc):
- if self.thisown == 1 :
- glcanvasc.delete_wxGLContext(self)
- def SetCurrent(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
- return val
- def SetColour(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
- return val
- def SwapBuffers(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
- return val
- def SetupPixelFormat(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetupPixelFormat,(self,) + _args, _kwargs)
- return val
- def SetupPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetupPalette,(self,) + _args, _kwargs)
- return val
- def CreateDefaultPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_CreateDefaultPalette,(self,) + _args, _kwargs)
- if val: val = wxPalettePtr(val) ; val.thisown = 1
- return val
- def GetPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_GetPalette,(self,) + _args, _kwargs)
- if val: val = wxPalettePtr(val)
- return val
- def GetWindow(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
- return val
- def __repr__(self):
- return "<C wxGLContext instance at %s>" % (self.this,)
-class wxGLContext(wxGLContextPtr):
- def __init__(self,*_args,**_kwargs):
- self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)