-from utils import *
-import wx
-class wxGLContextPtr(wxObjectPtr):
-    def __init__(self,this):
-        self.this = this
-        self.thisown = 0
-    def __del__(self,glcanvasc=glcanvasc):
-        if self.thisown == 1 :
-            glcanvasc.delete_wxGLContext(self)
-    def SetCurrent(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
-        return val
-    def SetColour(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
-        return val
-    def SwapBuffers(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
-        return val
-    def SetupPixelFormat(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_SetupPixelFormat,(self,) + _args, _kwargs)
-        return val
-    def SetupPalette(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_SetupPalette,(self,) + _args, _kwargs)
-        return val
-    def CreateDefaultPalette(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_CreateDefaultPalette,(self,) + _args, _kwargs)
-        if val: val = wxPalettePtr(val) ; val.thisown = 1
-        return val
-    def GetPalette(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_GetPalette,(self,) + _args, _kwargs)
-        if val: val = wxPalettePtr(val) 
-        return val
-    def GetWindow(self, *_args, **_kwargs):
-        val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
-        return val
-    def __repr__(self):
-        return "<C wxGLContext instance at %s>" % (self.this,)
-class wxGLContext(wxGLContextPtr):
-    def __init__(self,*_args,**_kwargs):
-        self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
-        self.thisown = 1