// ---------------------------------------------------------------------------
extern wxWindow* wxWndHook;
-extern MRESULT wxDlgProc(HWND hWnd, UINT message,
- MPARAM wParam, MPARAM lParam);
+extern MRESULT wxDlgProc( HWND hWnd
+ ,UINT message
+ ,MPARAM wParam
+ ,MPARAM lParam
+ );
// ===========================================================================
// implementation
// ===========================================================================
-bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id)
+bool wxWindow::LoadNativeDialog (
+ wxWindow* pParent
+, wxWindowID& vId
+)
{
- m_windowId = id;
- wxWndHook = this;
+ wxWindow* pChild = NULL;
+ HWND hWndOwner;
+ HWND hWndNext = NULLHANDLE;
+ HENUM hEnum;
- m_hWnd = 0; // TODO (WXHWND)::CreateDialog((HINSTANCE)wxGetInstance(),
- // MAKEINTRESOURCE(id),
- // parent ? (HWND)parent->GetHWND() : 0,
- // (DLGPROC) wxDlgProc);
+ if (pParent)
+ hWndOwner = GetHwndOf(pParent);
+ else
+ hWndOwner = HWND_DESKTOP;
+
+ m_windowId = vId;
+ wxWndHook = this;
+
+ m_hWnd = ::WinLoadDlg( HWND_DESKTOP
+ ,hWndOwner
+ ,(PFNWP)wxDlgProc
+ ,NULL
+ ,(ULONG)131 // Caption dialog from the resource file
+ ,(PVOID)this
+ );
wxWndHook = NULL;
if ( !m_hWnd )
SubclassWin(GetHWND());
- if ( parent )
- parent->AddChild(this);
+ if (pParent)
+ pParent->AddChild(this);
else
wxTopLevelWindows.Append(this);
- // Enumerate all children
- HWND hWndNext = NULLHANDLE;
-// TODO hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
-
- wxWindow* child = NULL;
- if (hWndNext)
- child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
-
- while (hWndNext != (HWND) NULL)
- {
-// TODO: hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
- if (hWndNext)
- child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
- }
-
+ //
+ // Enumerate the children
+ //
+ hEnum = ::WinBeginEnumWindows(GetHwndOf(pParent));
+ while ((hWndNext = ::WinGetNextWindow(hEnum)) != NULLHANDLE)
+ pChild = CreateWindowFromHWND( this
+ ,(WXHWND)hWndNext
+ );
+ ::WinEndEnumWindows(hEnum);
return TRUE;
-}
+} // end of wxWindow::LoadNativeDialog
-bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name)
+bool wxWindow::LoadNativeDialog (
+ wxWindow* pParent
+, const wxString& rsName
+)
{
- SetName(name);
+ HWND hWndOwner;
+
+ if (pParent)
+ hWndOwner = GetHwndOf(pParent);
+ else
+ hWndOwner = HWND_DESKTOP;
+ SetName(rsName);
wxWndHook = this;
- m_hWnd = 0; //TODO: (WXHWND)::CreateDialog((HINSTANCE) wxGetInstance(),
- // name.c_str(),
- // parent ? (HWND)parent->GetHWND() : 0,
- // (DLGPROC)wxDlgProc);
+ m_hWnd = ::WinLoadDlg( HWND_DESKTOP
+ ,hWndOwner
+ ,(PFNWP)wxDlgProc
+ ,NULL
+ ,(ULONG)131 // Caption dialog from the resource file
+ ,(PVOID)this
+ );
wxWndHook = NULL;
- if ( !m_hWnd )
+ if (!m_hWnd)
return FALSE;
SubclassWin(GetHWND());
- if ( parent )
- parent->AddChild(this);
+ if (pParent)
+ pParent->AddChild(this);
else
wxTopLevelWindows.Append(this);
-
- // FIXME why don't we enum all children here?
-
return TRUE;
-}
+} // end of wxWindow::LoadNativeDialog
// ---------------------------------------------------------------------------
// look for child by id
// ---------------------------------------------------------------------------
-
-wxWindow* wxWindow::GetWindowChild1(wxWindowID id)
+wxWindow* wxWindow::GetWindowChild1 (
+ wxWindowID vId
+)
{
- if ( m_windowId == id )
+ if (m_windowId == vId)
return this;
- wxWindowList::Node *node = GetChildren().GetFirst();
- while ( node )
+ wxWindowList::Node* pNode = GetChildren().GetFirst();
+
+ while (pNode)
{
- wxWindow* child = node->GetData();
- wxWindow* win = child->GetWindowChild1(id);
- if ( win )
- return win;
+ wxWindow* pChild = pNode->GetData();
+ wxWindow* pWin = pChild->GetWindowChild1(vId);
- node = node->GetNext();
- }
+ if (pWin)
+ return pWin;
+ pNode = pNode->GetNext();
+ }
return NULL;
-}
+} // end of wxWindow::GetWindowChild1
-wxWindow* wxWindow::GetWindowChild(wxWindowID id)
+wxWindow* wxWindow::GetWindowChild (
+ wxWindowID vId
+)
{
- wxWindow* win = GetWindowChild1(id);
- if ( !win )
+ wxWindow* pWin = GetWindowChild1(vId);
+
+ if (!pWin)
{
- HWND hWnd = 0; // TODO: ::GetDlgItem((HWND) GetHWND(), id);
+ HWND hWnd = 0; // TODO: ::GetDlgItem((HWND) GetHWND(), id);
if (hWnd)
{
- wxWindow* child = CreateWindowFromHWND(this, (WXHWND) hWnd);
- if (child)
+ wxWindow* pChild = CreateWindowFromHWND( this
+ ,(WXHWND)hWnd
+ );
+ if (pChild)
{
- child->AddChild(this);
- return child;
+ pChild->AddChild(this);
+ return pChild;
}
}
}
-
return NULL;
-}
+} // end of wxWindow::GetWindowChild
// ---------------------------------------------------------------------------
// create wxWin window from a native HWND
// ---------------------------------------------------------------------------
-wxWindow* wxWindow::CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd)
+wxWindow* wxWindow::CreateWindowFromHWND (
+ wxWindow* pParent
+, WXHWND hWnd
+)
{
- wxString str(wxGetWindowClass(hWnd));
- str.UpperCase();
+ wxString sStr(wxGetWindowClass(hWnd));
+ long lId = wxGetWindowId(hWnd);
+ long lStyle = ::WinQueryWindowULong((HWND)hWnd
+ ,QWL_STYLE
+ );
+ wxWindow* pWin = NULL;
- long id = wxGetWindowId(hWnd);
- long style = 0; // TODO: GetWindowLong((HWND) hWnd, GWL_STYLE);
+ sStr.UpperCase();
- wxWindow* win = NULL;
-// TODO:
-/*
- if (str == wxT("BUTTON"))
+
+ if (sStr == wxT("BUTTON"))
{
- int style1 = (style & 0xFF);
- if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
- (style1 == BS_CHECKBOX))
- {
- win = new wxCheckBox;
- }
- else if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
+ if (lStyle == BS_AUTOCHECKBOX)
{
- win = new wxRadioButton;
+ pWin = new wxCheckBox;
}
- else if (style & BS_BITMAP)
+ else if (lStyle == BS_AUTORADIOBUTTON)
{
- // TODO: how to find the bitmap?
- win = new wxBitmapButton;
- wxLogError(wxT("Have not yet implemented bitmap button as BS_BITMAP button."));
+ pWin = new wxRadioButton;
}
- else if (style1 == BS_OWNERDRAW)
+ else if (lStyle & BS_BITMAP || lStyle == BS_USERBUTTON)
{
- // TODO: how to find the bitmap?
- // TODO: can't distinguish between bitmap button and bitmap static.
- // Change implementation of wxStaticBitmap to SS_BITMAP.
- // PROBLEM: this assumes that we're using resource-based bitmaps.
- // So maybe need 2 implementations of bitmap buttons/static controls,
- // with a switch in the drawing code. Call default proc if BS_BITMAP.
- win = new wxBitmapButton;
+ pWin = new wxBitmapButton;
}
- else if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
+ else if (lStyle == BS_PUSHBUTTON)
{
- win = new wxButton;
+ pWin = new wxButton;
}
- else if (style1 == BS_GROUPBOX)
+ else if (lStyle == SS_GROUPBOX)
{
- win = new wxStaticBox;
+ pWin = new wxStaticBox;
}
else
{
- wxLogError(wxT("Don't know what kind of button this is: id = %d"),
- id);
+ wxLogError(wxT("Don't know what kind of button this is: id = %ld"),
+ lId);
}
}
- else if (str == wxT("COMBOBOX"))
+ else if (sStr == wxT("COMBOBOX"))
{
- win = new wxComboBox;
+ pWin = new wxComboBox;
}
- // TODO: Problem if the user creates a multiline - but not rich text - text control,
- // since wxWin assumes RichEdit control for this. Should have m_isRichText in
- // wxTextCtrl. Also, convert as much of the window style as is necessary
- // for correct functioning.
- // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
- // to be overridden by each control class.
- else if (str == wxT("EDIT"))
+ else if (sStr == wxT("EDIT"))
{
- win = new wxTextCtrl;
+ pWin = new wxTextCtrl;
}
- else if (str == wxT("LISTBOX"))
+ else if (sStr == wxT("LISTBOX"))
{
- win = new wxListBox;
+ pWin = new wxListBox;
}
- else if (str == wxT("SCROLLBAR"))
+ else if (sStr == wxT("SCROLLBAR"))
{
- win = new wxScrollBar;
+ pWin = new wxScrollBar;
}
- else if (str == wxT("MSCTLS_UPDOWN32"))
+ else if (sStr == wxT("MSCTLS_UPDOWN32"))
{
- win = new wxSpinButton;
+ pWin = new wxSpinButton;
}
- else if (str == wxT("MSCTLS_TRACKBAR32"))
+ else if (sStr == wxT("MSCTLS_TRACKBAR32"))
{
- // Need to ascertain if it's horiz or vert
- win = new wxSlider;
+ pWin = new wxSlider;
}
- else if (str == wxT("STATIC"))
+ else if (sStr == wxT("STATIC"))
{
- int style1 = (style & 0xFF);
-
- if ((style1 == SS_LEFT) || (style1 == SS_RIGHT) || (style1 == SS_SIMPLE))
- win = new wxStaticText;
- else if (style1 == SS_BITMAP)
+ if (lStyle == SS_TEXT)
+ pWin = new wxStaticText;
+ else if (lStyle == SS_ICON)
{
- win = new wxStaticBitmap;
-
- // Help! this doesn't correspond with the wxWin implementation.
- wxLogError(wxT("Please make SS_BITMAP statics into owner-draw buttons."));
+ pWin = new wxStaticBitmap;
}
}
else
{
- wxString msg(wxT("Don't know how to convert from Windows class "));
- msg += str;
- wxLogError(msg);
+ wxString sMsg(wxT("Don't know how to convert from Windows class "));
+
+ sMsg += sStr;
+ wxLogError(sMsg);
}
-*/
- if (win)
+ if (pWin)
{
- parent->AddChild(win);
- win->SetEventHandler(win);
- win->SetHWND(hWnd);
- win->SetId(id);
- win->SubclassWin(hWnd);
- win->AdoptAttributesFromHWND();
- win->SetupColours();
-
- return win;
+ pParent->AddChild(pWin);
+ pWin->SetEventHandler(pWin);
+ pWin->SetHWND(hWnd);
+ pWin->SetId(lId);
+ pWin->SubclassWin(hWnd);
+ pWin->AdoptAttributesFromHWND();
+ pWin->SetupColours();
+ return pWin;
}
else
return NULL;
-}
+} // end of wxWindow::CreateWindowFromHWND
+//
// Make sure the window style (etc.) reflects the HWND style (roughly)
-void wxWindow::AdoptAttributesFromHWND(void)
+//
+void wxWindow::AdoptAttributesFromHWND()
{
- HWND hWnd = (HWND) GetHWND();
-// TODO:
-/*
- long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
-
- if (style & WS_VSCROLL)
- m_windowStyle |= wxVSCROLL;
- if (style & WS_HSCROLL)
- m_windowStyle |= wxHSCROLL;
-*/
-}
+ // Does nothing under OS/2
+} // end of wxWindow::AdoptAttributesFromHWND