#include "wx/beforestd.h"
#include <map>
#include <string>
+#include <list>
#include "wx/afterstd.h"
using namespace std ;
{} ;
}
-bool wxEnumData::HasEnumMemberValue(const wxChar *name, int *value)
+bool wxEnumData::HasEnumMemberValue(const wxChar *name, int *value) const
{
int i;
for (i = 0; m_members[i].m_name ; i++ )
return false ;
}
-int wxEnumData::GetEnumMemberValue(const wxChar *name)
+int wxEnumData::GetEnumMemberValue(const wxChar *name) const
{
int i;
for (i = 0; m_members[i].m_name ; i++ )
return 0 ;
}
-const wxChar *wxEnumData::GetEnumMemberName(int value)
+const wxChar *wxEnumData::GetEnumMemberName(int value) const
{
int i;
for (i = 0; m_members[i].m_name ; i++)
return wxT("") ;
}
-int wxEnumData::GetEnumMemberValueByIndex( int idx )
+int wxEnumData::GetEnumMemberValueByIndex( int idx ) const
{
// we should cache the count in order to avoid out-of-bounds errors
return m_members[idx].m_value ;
}
-const wxChar * wxEnumData::GetEnumMemberNameByIndex( int idx )
+const wxChar * wxEnumData::GetEnumMemberNameByIndex( int idx ) const
{
// we should cache the count in order to avoid out-of-bounds errors
return m_members[idx].m_name ;
{
int intdata ;
wxSscanf(s, _T("%d"), &intdata ) ;
- data = bool(intdata) ;
+ data = (bool)intdata ;
}
template<> void wxStringWriteValue(wxString &s , const bool &data )
// this are compiler induced specialization which are never used anywhere
-WX_ILLEGAL_TYPE_SPECIALIZATION( char const * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( char * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( unsigned char * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( int * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( bool * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( long * )
-WX_ILLEGAL_TYPE_SPECIALIZATION( wxString * )
+wxILLEGAL_TYPE_SPECIALIZATION( char const * )
+wxILLEGAL_TYPE_SPECIALIZATION( char * )
+wxILLEGAL_TYPE_SPECIALIZATION( unsigned char * )
+wxILLEGAL_TYPE_SPECIALIZATION( int * )
+wxILLEGAL_TYPE_SPECIALIZATION( bool * )
+wxILLEGAL_TYPE_SPECIALIZATION( long * )
+wxILLEGAL_TYPE_SPECIALIZATION( wxString * )
-WX_COLLECTION_TYPE_INFO( wxString , wxArrayString ) ;
+wxCOLLECTION_TYPE_INFO( wxString , wxArrayString ) ;
template<> void wxCollectionToVariantArray( wxArrayString const &theArray, wxxVariantArray &value)
{
return (wxTypeInfo *)iter->second;
}
+#if wxUSE_UNICODE
+wxClassTypeInfo::wxClassTypeInfo( wxTypeKind kind , wxClassInfo* classInfo , converterToString_t to , converterFromString_t from , const char *name) :
+wxTypeInfo( kind , to , from , name)
+{ wxASSERT_MSG( kind == wxT_OBJECT_PTR || kind == wxT_OBJECT , wxT("Illegal Kind for Enum Type")) ; m_classInfo = classInfo ;}
+#endif
+
wxClassTypeInfo::wxClassTypeInfo( wxTypeKind kind , wxClassInfo* classInfo , converterToString_t to , converterFromString_t from , const wxString &name) :
wxTypeInfo( kind , to , from , name)
{ wxASSERT_MSG( kind == wxT_OBJECT_PTR || kind == wxT_OBJECT , wxT("Illegal Kind for Enum Type")) ; m_classInfo = classInfo ;}
wxDelegateTypeInfo::wxDelegateTypeInfo( int eventType , wxClassInfo* eventClass , converterToString_t to , converterFromString_t from ) :
wxTypeInfo ( wxT_DELEGATE , to , from , wxEmptyString )
-{ m_eventClass = eventClass ; m_eventType = eventType ;}
+{ m_eventClass = eventClass ; m_eventType = eventType ; m_lastEventType = -1 ;}
+
+wxDelegateTypeInfo::wxDelegateTypeInfo( int eventType , int lastEventType , wxClassInfo* eventClass , converterToString_t to , converterFromString_t from ) :
+wxTypeInfo ( wxT_DELEGATE , to , from , wxEmptyString )
+{ m_eventClass = eventClass ; m_eventType = eventType ; m_lastEventType = lastEventType; }
void wxTypeInfo::Register()
{
struct wxDynamicObject::wxDynamicObjectInternal
{
+ wxDynamicObjectInternal() {}
+
+#if wxUSE_UNICODE
+ map<wstring,wxxVariant> m_properties ;
+#else
map<string,wxxVariant> m_properties ;
+#endif
+} ;
+
+typedef list< wxDynamicObject* > wxDynamicObjectList ;
+
+struct wxDynamicClassInfo::wxDynamicClassInfoInternal
+{
+ wxDynamicObjectList m_dynamicObjects ;
} ;
// instantiates this object with an instance of its superclass
wxDynamicObject::~wxDynamicObject()
{
+ dynamic_cast<const wxDynamicClassInfo*>(m_classInfo)->m_data->m_dynamicObjects.remove( this ) ;
delete m_data ;
delete m_superClassInstance ;
}
return m_data->m_properties[propertyName] ;
}
+void wxDynamicObject::RemoveProperty( const wxChar *propertyName )
+{
+ wxASSERT_MSG(m_classInfo->FindPropertyInfoInThisClass(propertyName),wxT("Removing Unknown Property in a Dynamic Object") ) ;
+ m_data->m_properties.erase( propertyName ) ;
+}
+
+void wxDynamicObject::RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName )
+{
+ wxASSERT_MSG(m_classInfo->FindPropertyInfoInThisClass(oldPropertyName),wxT("Renaming Unknown Property in a Dynamic Object") ) ;
+ wxxVariant value = m_data->m_properties[oldPropertyName] ;
+ m_data->m_properties.erase( oldPropertyName ) ;
+ m_data->m_properties[newPropertyName] = value ;
+}
+
+
// ----------------------------------------------------------------------------
// wxDynamiClassInfo
// ----------------------------------------------------------------------------
{
GetParents()[0] = superClass ;
GetParents()[1] = NULL ;
+ m_data = new wxDynamicClassInfoInternal ;
}
wxDynamicClassInfo::~wxDynamicClassInfo()
{
delete[] GetParents() ;
+ delete m_data ;
}
wxObject *wxDynamicClassInfo::AllocateObject() const
{
wxObject* parent = GetParents()[0]->AllocateObject() ;
- return new wxDynamicObject( parent , this ) ;
+ wxDynamicObject *obj = new wxDynamicObject( parent , this ) ;
+ m_data->m_dynamicObjects.push_back( obj ) ;
+ return obj ;
}
void wxDynamicClassInfo::Create (wxObject *object, int paramCount, wxxVariant *params) const
// removes an existing runtime-property
void wxDynamicClassInfo::RemoveProperty( const wxChar *propertyName )
{
+ for ( wxDynamicObjectList::iterator iter = m_data->m_dynamicObjects.begin() ; iter != m_data->m_dynamicObjects.end() ; ++iter )
+ (*iter)->RemoveProperty( propertyName ) ;
delete FindPropertyInfoInThisClass(propertyName) ;
}
wxASSERT_MSG( pi ,wxT("not existing property") ) ;
pi->m_name = newPropertyName ;
dynamic_cast<wxGenericPropertyAccessor*>(pi->GetAccessor())->RenameProperty( oldPropertyName , newPropertyName ) ;
+ for ( wxDynamicObjectList::iterator iter = m_data->m_dynamicObjects.begin() ; iter != m_data->m_dynamicObjects.end() ; ++iter )
+ (*iter)->RenameProperty( oldPropertyName , newPropertyName ) ;
}
// renames an existing runtime-handler